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Unlike your common unilateral falling block games, 'Double Cross' implements a bidirectional paradigm expanding the genre in both dimension and difficulty. Blocks fall from the top and fly in from the side settling in a joined "play area". Deletions occur when rows of ten blocks are completed. A horizontal row of 10 will cause the blocks to fall down, and a vertical row of 10 will cause the blocks to "fall" to the right. If a vertical row is completed during a vertical drop or a horizontal row is completed during a horizontal drop the corresponding deletion will not occur until the next turn. This can and will lead to non-intuitive results. Focus on the vertical alone and you will die from horizontal negligence and vice versa.
Package | Summary | Distribution | Download |
double-cross-2.0-bp153.1.11.noarch.html | Unconventional falling block game | OpenSuSE Leap 15.3 for noarch | double-cross-2.0-bp153.1.11.noarch.rpm |
double-cross-2.0-lp152.1.1.noarch.html | Unconventional falling block game | OpenSuSE Leap 15.2 for noarch | double-cross-2.0-lp152.1.1.noarch.rpm |
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