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imgui-devel-1.89.2-bp155.1.5 RPM for ppc64le

From OpenSuSE Leap 15.5 for ppc64le

Name: imgui-devel Distribution: SUSE Linux Enterprise 15 SP5
Version: 1.89.2 Vendor: openSUSE
Release: bp155.1.5 Build date: Wed May 17 16:14:04 2023
Group: Development/Libraries/C and C++ Build host: obs-power9-12
Size: 823137 Source RPM: imgui-1.89.2-bp155.1.5.src.rpm
Packager: https://bugs.opensuse.org
Url: https://www.dearimgui.org
Summary: Development files for ImGui
ImGui is self-contained within a few files that you can easily copy and compile
into your application/engine.

No specific build process is required. You can add the .cpp files to your
project or #include them from an existing file.

Provides

Requires

License

MIT

Changelog

* Fri Jan 06 2023 Dirk Müller <dmueller@suse.com>
  - update to v1.89.2:
    * Tables, Nav, Scrolling: fixed scrolling functions and focus tracking
      with frozen rows and frozen columns. Windows now have a better
      understanding of outer/inner decoration sizes, which should later lead
      us toward more flexible uses of menu/status bars. (#5143, #3692)
    * Tables, Nav: frozen columns are not part of menu layer and can be
      crossed over. (#5143, #3692)
    * Tables, Columns: fixed cases where empty columns may lead to empty
      ImDrawCmd. (#4857, #5937)
    * Tables: fixed matching width of synchronized tables (multiple tables
      with same id) when only some instances have a vertical scrollbar and not
      all. (#5920)
    * Fixed cases where CTRL+Tab or Modal can occasionally lead to the
      creation of ImDrawCmd with zero triangles, which would makes the render
      loop of some backends assert (e.g. Metal with debugging, Allegro).
      (#4857, #5937)
    * Inputs, IO: reworked ImGuiMod_Shortcut to redirect to Ctrl/Super at
      runtime instead of compile-time, being consistent with our support for
      io.ConfigMacOSXBehaviors and making it easier for bindings generators to
      process that value. (#5923, #456)
    * Inputs, Scrolling: better selection of scrolling window when hovering
      nested windows and when backend/OS is emitting dual-axis wheeling inputs
      (typically touch pads on macOS). We now select a primary axis based on
      recent events, and select a target window based on it. We expect this
      behavior to be further improved/tweaked. (#3795, #4559) [@ocornut,
      @folays]
    * InputText: fixed cursor navigation when pressing Up Arrow on the last
      character of a multi-line buffer which doesn't end with a carriage
      return. (#6000)
    * Text: fixed layouting of wrapped-text block when the last source line is
      above the clipping region. Regression added in 1.89. (#5720, #5919)
    * Misc: added GetItemID() in public API. It is not often expected that you
      would use this, but it is useful for Shortcut() and upcoming owner-aware
      input functions which wants to be implemented with public API.
    * Fonts: imgui_freetype: fixed a packing issue which in some occurrences
      would prevent large amount of glyphs from being packed correctly.
      (#5788, #5829)
    * Fonts: added a void* UserData field in ImFontAtlas, as a convenience for
      use by applications using multiple font atlases.
    * Demo: simplified "Inputs" section, moved contents to Metrics->Inputs.
    * Debug Tools: Metrics: added "Inputs" section, moved from Demo for
      consistency.
    * Misc: fixed parameters to IMGUI_DEBUG_LOG() not being dead-stripped when
      building with IMGUI_DISABLE_DEBUG_TOOLS is used. (#5901) [@Teselka]
    * Misc: fixed compile-time detection of SSE features on MSVC 32-bits
      builds. (#5943) [@TheMostDiligent]
    * Examples: DirectX10, DirectX11: try WARP software driver if hardware
      driver is not available. (#5924, #5562)
    * Backends: GLFW: Fixed mods state on Linux when using Alt-GR text input
      (e.g. German keyboard layout), which could lead to broken text input.
      Revert a 2022/01/17 change were we resumed using mods provided by GLFW,
      turns out they are faulty in this specific situation. (#6034)
    * Backends: Allegro5: restoring using al_draw_indexed_prim() when Allegro
      version is >= 5.2.5. (#5937) [@Espyo]
    * Backends: Vulkan: Fixed sampler passed to ImGui_ImplVulkan_AddTexture()
      not being honored as we were using an immutable sampler. (#5502, #6001,
      [#914]) [@martin-ejdestig, @rytisss]
* Tue Dec 06 2022 Dirk Müller <dmueller@suse.com>
  - update to 1.89.1:
    * too many changes to list here, see https://github.com/ocornut/imgui/releases/tag/v1.89.1
* Mon Aug 23 2021 Martin Hauke <mardnh@gmx.de>
  - Update to 1.84.2
    Bugfix release:
    * Disabled: Fixed nested BeginDisabled()/EndDisabled() calls.
    * Backends: OpenGL3: OpenGL: Fixed ES 3.0 shader ("#version 300
      es") to use normal precision floats. Avoid wobbly rendering at
      HD resolutions.
* Sat Aug 21 2021 Martin Hauke <mardnh@gmx.de>
  - Update to 1.84.1
    https://github.com/ocornut/imgui/releases/tag/v1.84
* Tue Apr 20 2021 Anton Smorodskyi <asmorodskyi@suse.com>
  - drop logic building imgui.so because this library is dummy and not
    ship any actual functionality. ImGui suppose to be used as sources
* Sat Feb 20 2021 Matthias Mailänder <mailaender@opensuse.org>
  - update to 1.81
* Sat Dec 05 2020 Matthias Mailänder <mailaender@opensuse.org>
  - update to 1.79
* Thu Mar 16 2017 dmacvicar@suse.de
  - initial package for 1.49

Files

/usr/include/imgui
/usr/include/imgui/imconfig.h
/usr/include/imgui/imgui.h
/usr/include/imgui/imgui_internal.h
/usr/include/imgui/imstb_rectpack.h
/usr/include/imgui/imstb_textedit.h
/usr/include/imgui/imstb_truetype.h


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