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Name: glmark2-debugsource | Distribution: Fedora Project |
Version: 2023.01 | Vendor: Fedora Project |
Release: 1.fc37 | Build date: Tue Jan 24 15:13:29 2023 |
Group: Development/Debug | Build host: buildvm-a64-17.iad2.fedoraproject.org |
Size: 1292956 | Source RPM: glmark2-2023.01-1.fc37.src.rpm |
Packager: Fedora Project | |
Url: https://github.com/glmark2/glmark2 | |
Summary: Debug sources for package glmark2 |
This package provides debug sources for package glmark2. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv3
* Tue Jan 24 2023 Dominik Mierzejewski <dominik@greysector.net> - 2023.01-1 - update to 2023.01 (#2162833) - drop obsolete patch * Thu Jul 21 2022 Fedora Release Engineering <releng@fedoraproject.org> - 2021.12-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild * Mon Jan 31 2022 Dominik Mierzejewski <rpm@greysector.net> - 2021.12-1 - update to 2021.12 (#2035570) - drop obsolete patch - fix missing include when building with GCC 12 (#2045440) * Thu Jan 20 2022 Fedora Release Engineering <releng@fedoraproject.org> - 2021.02-4 - Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild * Mon Oct 11 2021 Dominik Mierzejewski <rpm@greysector.net> - 2021.02-3 - drop desktop entries for DRM versions, they work without a desktop only - add desktop entries and icons for Wayland versions - backport upstream fix for broken nVidia shader compiler (#1943766) * Thu Jul 22 2021 Fedora Release Engineering <releng@fedoraproject.org> - 2021.02-2 - Rebuilt for https://fedoraproject.org/wiki/Fedora_35_Mass_Rebuild * Thu Feb 18 2021 Dominik Mierzejewski <rpm@greysector.net> - 2021.02-1 - update to 2021.02 - drop obsolete patches - switch build system to meson - declare bundled libraries * Tue Jan 26 2021 Fedora Release Engineering <releng@fedoraproject.org> - 2020.04-3 - Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild
/usr/src/debug/glmark2-2023.01-1.fc37.aarch64 /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/redhat-linux-build /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/redhat-linux-build/src /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/redhat-linux-build/src/xdg-shell-client-protocol.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/redhat-linux-build/src/xdg-shell-protocol.c /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/benchmark-collection.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/benchmark-collection.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/benchmark.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/benchmark.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/canvas-generic.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/canvas-generic.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/canvas.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/default-benchmarks.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-headers.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-headers.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-state-egl.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-state-egl.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-state-glx.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-state-glx.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-state.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-visual-config.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/gl-visual-config.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/EGL /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/EGL/eglplatform.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/KHR /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/KHR/khrplatform.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/glad /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/glad/egl.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/glad/gl.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/glad/gles2.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/include/glad/glx.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/src /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/src/egl.c /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/src/gl.c /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/src/gles2.c /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/glad/src/glx.c /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/image-reader.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/image-reader.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/log.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/log.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/mat.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/mat.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/program.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/program.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/shader-source.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/shader-source.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/stack.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/util.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/util.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/libmatrix/vec.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/main-loop.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/main-loop.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/main.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/mesh.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/mesh.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/model.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/model.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state-drm.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state-drm.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state-wayland.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state-wayland.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state-x11.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state-x11.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/native-state.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/options.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/options.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/results-file.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/results-file.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-buffer.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-build.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-bump.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-clear.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-collection.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-conditionals.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-default-options.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-desktop.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-effect-2d.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-function.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-grid.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/a.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/characters.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/d.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/e.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/i.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/lamp.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/lamp.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/logo.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/logo.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/m.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/n.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/o.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/s.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/splines.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/splines.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/t.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/table.cc /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-ideas/table.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-jellyfish.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-jellyfish.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-loop.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-pulsar.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-refract.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-refract.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-shading.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-shadow.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-terrain /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene-terrain.cpp 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/usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/scene.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/shared-library.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/shared-library.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/text-renderer.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/text-renderer.h /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/texture.cpp /usr/src/debug/glmark2-2023.01-1.fc37.aarch64/src/texture.h
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