1#ifndef COIN_SOLINESET_H
2#define COIN_SOLINESET_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoNonIndexedShape.h>
29#include <Inventor/fields/SoMFInt32.h>
37 static void initClass(
void);
50 virtual void generatePrimitives(
SoAction * action);
55 virtual SbBool generateDefaultNormals(
SoState * state,
65 Binding findNormalBinding(
SoState *
const state)
const;
66 Binding findMaterialBinding(
SoState *
const state)
const;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:37
The SbList class is a template container class for lists.
Definition SbList.h:47
SbList(const int sizehint=DEFAULTSIZE)
Definition SbList.h:55
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:32
The SoLineSet class is used to render and organize non-indexed polylines.
Definition SoLineSet.h:31
SoMFInt32 numVertices
Definition SoLineSet.h:41
The SoMFInt32 class is a container for 32-bit integer values.
Definition SoMFInt32.h:30
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition SoNonIndexedShape.h:32
The SoState class manages the Coin scenegraph traversal state data.
Definition SoState.h:35