#include <nanovdb/NanoVDB.h>
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template<typename > |
class | RootNode |
| Allow nodes to insert themselves into the cache.
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template<typename , uint32_t > |
class | InternalNode |
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template<typename , typename , template< uint32_t > class, uint32_t > |
class | LeafNode |
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◆ CoordType
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ NodeInfo
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ ValueType
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ ReadAccessor() [1/4]
template<typename BuildT , int LEVEL0, int LEVEL1>
Constructor from a root node.
◆ ReadAccessor() [2/4]
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ ReadAccessor() [3/4]
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ ReadAccessor() [4/4]
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ ~ReadAccessor()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ clear()
template<typename BuildT , int LEVEL0, int LEVEL1>
Reset this access to its initial state, i.e. with an empty cache.
◆ getDim()
template<typename BuildT , int LEVEL0, int LEVEL1>
template<typename RayT >
uint32_t getDim |
( |
const CoordType & |
ijk, |
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const RayT & |
ray |
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) |
| const |
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inline |
◆ getNodeInfo()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ getValue()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ isActive()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ isCached1()
template<typename BuildT , int LEVEL0, int LEVEL1>
bool isCached1 |
( |
const CoordType & |
ijk | ) |
const |
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inline |
◆ isCached2()
template<typename BuildT , int LEVEL0, int LEVEL1>
bool isCached2 |
( |
const CoordType & |
ijk | ) |
const |
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inline |
◆ operator()() [1/2]
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ operator()() [2/2]
template<typename BuildT , int LEVEL0, int LEVEL1>
ValueType operator() |
( |
int |
i, |
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int |
j, |
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int |
k |
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) |
| const |
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inline |
◆ operator=()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ probeLeaf()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ probeValue()
template<typename BuildT , int LEVEL0, int LEVEL1>
◆ root()
template<typename BuildT , int LEVEL0, int LEVEL1>
const RootT & root |
( |
| ) |
const |
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inline |
◆ InternalNode
template<typename BuildT , int LEVEL0, int LEVEL1>
template<typename , uint32_t >
◆ LeafNode
template<typename BuildT , int LEVEL0, int LEVEL1>
template<typename , typename , template< uint32_t > class, uint32_t >
◆ RootNode
template<typename BuildT , int LEVEL0, int LEVEL1>
template<typename >
Allow nodes to insert themselves into the cache.
◆ CacheLevels
template<typename BuildT , int LEVEL0, int LEVEL1>
const int CacheLevels = 2 |
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static |