#include <file_manager.hh>
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| FileManager () |
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void | newWorld (const std::string &worldfile) |
| Update the worldfile path.
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const std::string | worldsRoot () const |
| Return the path where the current worldfile was loaded from.
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static std::string | findFile (const std::string &filename) |
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static std::string | homeDirectory () |
| Returns the path to the current user's home directory (or empty if not detectable):
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static bool | readable (const std::string &path) |
| Determine whether a file can be opened for reading.
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static std::string | stagePath () |
| Return the STAGEPATH environment variable.
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◆ FileManager()
Stg::FileManager::FileManager |
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◆ findFile()
std::string Stg::FileManager::findFile |
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const std::string & |
filename | ) |
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Search for a file in the current directory, in the prefix/share/stage location, and in the locations specified by the STAGEPATH environment variable. Returns the first match or the original filename if not found.
◆ homeDirectory()
std::string Stg::FileManager::homeDirectory |
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Returns the path to the current user's home directory (or empty if not detectable):
◆ newWorld()
void Stg::FileManager::newWorld |
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const std::string & |
worldfile | ) |
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Update the worldfile path.
◆ readable()
bool Stg::FileManager::readable |
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const std::string & |
path | ) |
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Determine whether a file can be opened for reading.
◆ stagePath()
std::string Stg::FileManager::stagePath |
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Return the STAGEPATH environment variable.
◆ worldsRoot()
const std::string Stg::FileManager::worldsRoot |
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const |
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inline |
Return the path where the current worldfile was loaded from.
The documentation for this class was generated from the following files: