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SoBoxHighlightRenderAction.h
1#ifndef COIN_SOBOXHIGHLIGHTRENDERACTION_H
2#define COIN_SOBOXHIGHLIGHTRENDERACTION_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/actions/SoGLRenderAction.h>
28#include <Inventor/SbColor.h>
29
30class SoBoxHighlightRenderActionP;
31
32class COIN_DLL_API SoBoxHighlightRenderAction : public SoGLRenderAction {
34
35 SO_ACTION_HEADER(SoBoxHighlightRenderAction);
36
37public:
39 SoBoxHighlightRenderAction(const SbViewportRegion & viewportregion);
41
42 static void initClass(void);
43
44 virtual void apply(SoNode * node);
45 virtual void apply(SoPath * path);
46 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
47 void setVisible(const SbBool visible);
48 SbBool isVisible(void) const;
49 void setColor(const SbColor & color);
50 const SbColor & getColor(void);
51 void setLinePattern(unsigned short pattern);
52 unsigned short getLinePattern(void) const;
53 void setLineWidth(const float width);
54 float getLineWidth(void) const;
55
56protected:
57
58 SbBool hlVisible;
59
60 // Some protected members are missing compared to OIV here.
61 // I doubt that anyone will use them though, since it looked
62 // like they should have been private. We chose to implement this
63 // action in a different manner. But, if you need the protected members
64 // provided by OIV here, contact us any we'll consider reimplementing
65 // the action to conform more to OIV. pederb, 20000222
66
67private:
68 void init(void);
69 void drawBoxes(SoPath * pathtothis, const SoPathList * pathlist);
70
71 SoBoxHighlightRenderActionP * pimpl;
72};
73
74#endif // !COIN_SOBOXHIGHLIGHTRENDERACTION_H
The SbColor class contains the red, green and blue components which make up a color value.
Definition: SbColor.h:30
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:31
virtual void apply(SoNode *root)
Definition: SoAction.cpp:476
The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.
Definition: SoBoxHighlightRenderAction.h:32
SbBool hlVisible
Definition: SoBoxHighlightRenderAction.h:58
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
The SoPathList class is a container for pointers to SoPath objects.
Definition: SoPathList.h:31
The SoPath class is a container class for traversal path descriptions.
Definition: SoPath.h:43

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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