1#ifndef COIN_SOTEXTURECOORDINATEPLANE_H
2#define COIN_SOTEXTURECOORDINATEPLANE_H
27#include <Inventor/nodes/SoSubNode.h>
28#include <Inventor/nodes/SoTextureCoordinateFunction.h>
29#include <Inventor/fields/SoSFVec3f.h>
30#include <Inventor/SbVec4f.h>
31#include <Inventor/SbVec3f.h>
39 static void initClass(
void);
54 static const SbVec4f &generate(
void *userdata,
57 static void handleTexgen(
void *data);
70 void setupGencache(
void);
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:37
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition: SbVec4f.h:34
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:67
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:41
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:70
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:39
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:761
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:974
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1057
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:904
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:32
The SoSFVec3f class is a container for an SbVec3f vector.
Definition: SoSFVec3f.h:31
The SoTextureCoordinateFunction class is an abstract base class for texture coordinate generating nod...
Definition: SoTextureCoordinateFunction.h:29
The SoTextureCoordinatePlane class generates texture coordinates by projecting onto a plane.
Definition: SoTextureCoordinatePlane.h:33
SoSFVec3f directionT
Definition: SoTextureCoordinatePlane.h:43
SoSFVec3f directionS
Definition: SoTextureCoordinatePlane.h:42