#include <nanovdb/NanoVDB.h>
◆ BaseBBox() [1/2]
◆ BaseBBox() [2/2]
BaseBBox |
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const Vec3T & |
min, |
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const Vec3T & |
max |
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inlineprotected |
◆ expand()
◆ intersect()
Intersect this bounding box with the given bounding box.
◆ isInside()
bool isInside |
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const Vec3T & |
xyz | ) |
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inline |
◆ max() [1/2]
◆ max() [2/2]
const Vec3T & max |
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const |
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inline |
◆ min() [1/2]
◆ min() [2/2]
const Vec3T & min |
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const |
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inline |
◆ operator!=()
bool operator!= |
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const BaseBBox< Vec3T > & |
rhs | ) |
const |
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inline |
◆ operator==()
bool operator== |
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const BaseBBox< Vec3T > & |
rhs | ) |
const |
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inline |
◆ operator[]() [1/2]
Vec3T & operator[] |
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int |
i | ) |
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inline |
◆ operator[]() [2/2]
const Vec3T & operator[] |
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int |
i | ) |
const |
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inline |
◆ translate()
Coord & translate |
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const Vec3T & |
xyz | ) |
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inline |
◆ mCoord