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libBox2D-devel-2.3.1-lp152.4.3.1 RPM for ppc64le

From OpenSuSE Ports Leap 15.2 updates for ppc64le

Name: libBox2D-devel Distribution: openSUSE Leap 15.2
Version: 2.3.1 Vendor: openSUSE
Release: lp152.4.3.1 Build date: Fri Feb 19 08:11:14 2021
Group: Development/Libraries/C and C++ Build host: obs-power8-05
Size: 223936 Source RPM: Box2D-2.3.1-lp152.4.3.1.src.rpm
Packager: http://bugs.opensuse.org
Url: http://box2d.org/
Summary: A 2D Physics Engine for Games
Box2D is an open source C++ engine for simulating rigid bodies in 2D.

Provides

Requires

License

Zlib

Changelog

* Thu Feb 11 2021 Markéta Machová <mmachova@suse.com>
  - Download the real upstream tarball
* Fri Aug 12 2016 jengelh@inai.de
  - Replace strange buildroot definition
* Fri Jul 22 2016 jengelh@inai.de
  - RPM group correction
* Thu Jul 21 2016 dap.darkness@gmail.com
  - Fixed Factory review (License.txt is not packaged).
  - Minor spec clean-up (may fix SLE build).
  - Cmake release with debug info build type.
* Sun Jul 17 2016 bruno@ioda-net.ch
  - Fixed tar.gz by osc service localrun download_files
  - Fixed version in baselibs.conf (for 32bits packages)
  - Added baselibs.conf as source1
* Wed Dec 16 2015 rpm@fthiessen.de
  - Update to new upstream version 2.3.1:
    * Polygon creation now computes the convex hull.
    * The convex hull code will merge vertices closer than
    dm_linearSlop.
    * Vertices no longer need to be ordered.
    * New GUI
    * Various other bugfixes
  - removed upstream patched Box2D_v2.2.1-lib64.patch
  - replaced Box2D_v2.2.1-version.patch with
    Box2D-fix-version-2.3.1.patch
* Tue Jun 12 2012 adam@mizerski.pl
  - new package

Files

/usr/include/Box2D
/usr/include/Box2D/Box2D.h
/usr/include/Box2D/Collision
/usr/include/Box2D/Collision/Shapes
/usr/include/Box2D/Collision/Shapes/b2ChainShape.h
/usr/include/Box2D/Collision/Shapes/b2CircleShape.h
/usr/include/Box2D/Collision/Shapes/b2EdgeShape.h
/usr/include/Box2D/Collision/Shapes/b2PolygonShape.h
/usr/include/Box2D/Collision/Shapes/b2Shape.h
/usr/include/Box2D/Collision/b2BroadPhase.h
/usr/include/Box2D/Collision/b2Collision.h
/usr/include/Box2D/Collision/b2Distance.h
/usr/include/Box2D/Collision/b2DynamicTree.h
/usr/include/Box2D/Collision/b2TimeOfImpact.h
/usr/include/Box2D/Common
/usr/include/Box2D/Common/b2BlockAllocator.h
/usr/include/Box2D/Common/b2Draw.h
/usr/include/Box2D/Common/b2GrowableStack.h
/usr/include/Box2D/Common/b2Math.h
/usr/include/Box2D/Common/b2Settings.h
/usr/include/Box2D/Common/b2StackAllocator.h
/usr/include/Box2D/Common/b2Timer.h
/usr/include/Box2D/Dynamics
/usr/include/Box2D/Dynamics/Contacts
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2CircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2Contact.h
/usr/include/Box2D/Dynamics/Contacts/b2ContactSolver.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h
/usr/include/Box2D/Dynamics/Contacts/b2PolygonContact.h
/usr/include/Box2D/Dynamics/Joints
/usr/include/Box2D/Dynamics/Joints/b2DistanceJoint.h
/usr/include/Box2D/Dynamics/Joints/b2FrictionJoint.h
/usr/include/Box2D/Dynamics/Joints/b2GearJoint.h
/usr/include/Box2D/Dynamics/Joints/b2Joint.h
/usr/include/Box2D/Dynamics/Joints/b2MotorJoint.h
/usr/include/Box2D/Dynamics/Joints/b2MouseJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PrismaticJoint.h
/usr/include/Box2D/Dynamics/Joints/b2PulleyJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RevoluteJoint.h
/usr/include/Box2D/Dynamics/Joints/b2RopeJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WeldJoint.h
/usr/include/Box2D/Dynamics/Joints/b2WheelJoint.h
/usr/include/Box2D/Dynamics/b2Body.h
/usr/include/Box2D/Dynamics/b2ContactManager.h
/usr/include/Box2D/Dynamics/b2Fixture.h
/usr/include/Box2D/Dynamics/b2Island.h
/usr/include/Box2D/Dynamics/b2TimeStep.h
/usr/include/Box2D/Dynamics/b2World.h
/usr/include/Box2D/Dynamics/b2WorldCallbacks.h
/usr/include/Box2D/Rope
/usr/include/Box2D/Rope/b2Rope.h
/usr/lib64/Box2D
/usr/lib64/Box2D/Box2D-targets-relwithdebinfo.cmake
/usr/lib64/Box2D/Box2D-targets.cmake
/usr/lib64/cmake/Box2D
/usr/lib64/cmake/Box2D/Box2DConfig.cmake
/usr/lib64/cmake/Box2D/UseBox2D.cmake
/usr/lib64/libBox2D.so


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Fabrice Bellet, Tue Apr 9 13:01:01 2024