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widelands-1.1-3.3 RPM for i586

From OpenSuSE Ports Tumbleweed for i586

Name: widelands Distribution: openSUSE Tumbleweed
Version: 1.1 Vendor: openSUSE
Release: 3.3 Build date: Sun May 28 20:49:25 2023
Group: Unspecified Build host: hci-cnode2-e5
Size: 10288864 Source RPM: widelands-1.1-3.3.src.rpm
Summary: Realtime strategy game involving map control
Widelands is a real-time strategy (RTS) game with singleplayer
campaigns and a multiplayer mode. The game was inspired by Settlers II
(Bluebyte) but has significantly more variety and depth to it.

The primary goal of this type of RTS is to build a settlement with a
functioning economy, producing sufficient military units so as to
conquer rival territories, ultimately gaining control of either the
entire map, or a certain predetermined section of it.






* Thu Mar 30 2023 Bjørn Lie <>
  - Add widelands-fix-missing-include.patch: Add missing #include <cstdint>
* Mon Feb 27 2023 Carsten Ziepke <>
  - Use BuildRequires asio-devel instead pkgconfig(asio), enables
    build for openSUSE Leap 15.4
* Sun Dec 18 2022 Dirk Müller <>
  - update to 1.1:
    * Since the release of version 1.0, we implemented several hundreds of new
      features and bugfixes; for example, to name just a few of the highlights:
    * Three new scenarios: One each for the Atlantean and Frisian campaigns, and
      a new standalone singleplayer mission
    * An add-ons webserver allows efficient down- and uploading of add-ons as
      well as interactions such as voting and commenting on add-ons
    * High-resolution images for many units
    * Multithreading provides smoother performance
    * Multiple enhancements to the in-game encyclopedia
    * Diplomacy: Manage your alliances during the game
    * Fastplace: Assign custom shortcuts to buildings to place them with one keystroke
    * In-game loading and restarting of games and scenarios
    * Save and load in-game windows
    * Editor tool history dialog
    * Various AI enhancements
    - see
  - drop 316eaea20975436.patch (upstream)
* Tue Oct 12 2021 Christophe Giboudeaux <>
  - Add upstream patch to fix build on Tumbleweed:
    * 316eaea20975436.patch
* Sun Aug 22 2021 Jan Engelhardt <>
  - Drop Obsoletes, because build21 always compares less than 1.0
* Tue Aug 17 2021 Dirk Stoecker <>
  - update to version 1.0
    * A new tribe: the Amazons
    * An add-on system
    * A third frisians scenario
    * Dynamic tribe loading to speed up game loading
    * Targeting individual map objects for removal
    * Mute/unmute messages by buildings
    * Fully redesigned main menu
    * Configurable keyboard shortcuts
    * Enhanced keyboard and mousewheel support in the UI
    * Long-term stable Lua API for game content designers
* Sat Sep 12 2020 Christophe Giboudeaux <>
  - Update to build21
    See for the changelog
  - Removed obsolete conditions
  - Cleanup the %cmake call
  - Drop build20-libGL.patch. Merged upstream
  - Increase the minimum disk space required to build widelands
* Mon May 04 2020 Dominique Leuenberger <>
  - BuildRequire distribution-release, not openSUSE-release: we do
    not care for the exact distro version build (e.g. daily TW
    snapshot version changing).
* Wed Jan 22 2020 Ondřej Súkup <>
  - don't require python-devel and SDL_net as is not needed
* Wed Jul 10 2019 Dirk Stoecker <>
  - update to build 20
    Changelog see
    Drop patch widelands-build19-fix-build-icu.patch (included upstream)
    Add build20-libGL.patch to fix build order



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Fabrice Bellet, Sat Sep 30 23:39:16 2023