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OpenShadingLanguage-devel-1.10.7-lp152.1.2 RPM for armv7hl

From OpenSuSE Ports Leap 15.2 for armv7hl

Name: OpenShadingLanguage-devel Distribution: openSUSE Leap 15.2
Version: 1.10.7 Vendor: openSUSE
Release: lp152.1.2 Build date: Thu Feb 6 16:44:13 2020
Group: Development/Libraries/C and C++ Build host: obs-arm-6
Size: 471443 Source RPM: OpenShadingLanguage-1.10.7-lp152.1.2.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/imageworks/OpenShadingLanguage
Summary: Development files for OpenShadingLanguage
The OpenShadingLanguage-devel package contains libraries and header files for
developing applications that use OpenShadingLanguage.

Provides

Requires

License

BSD-3-Clause

Changelog

* Wed Nov 06 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Properly rebase 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
    avoid workarounds in the spec file.
  - Remove conditional code for Leap 42.x
  - Reflect required versions of OpenIIO and Clang in the spec file.
* Wed Nov 06 2019 Dave Plater <davejplater@gmail.com>
  - Update to release 1.10.7 which fixes build with new llvm.
  - Rebased:
    0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Recent upstream changes:
    * Adjust for deprecated material in more recent Qt releases. #1043
    * Fixes for MinGW compiler. #1047
    * Texture "missingalpha" optional parameter generated incorrect
    code and crashed. #1044
    * Fix incorrect optimizations surrounding 'exit()' calls in the
    middle of certain shader code blocks. #1051
    * LLVM 9 / clang 9 compatibility. #1058
    * Fixes to Travis CI system to keep up with OIIO master recently
    upgrading its minimum required CMake. #1065
* Sun Jan 13 2019 Stefan Brüns <stefan.bruens@rwth-aachen.de>
  - Fix lookup of stdosl.h from oslc (bnc#1123254):
    Dropped OpenShadingLanguage-shaderinstalldir.patch
    Added 0001-Generalize-lookup-of-stdosl.h-in-install-directory-a.patch
  - Cleaned up spec file (defattr)
  - Correct LLVM_MCJIT_LIBRARY value, add comment
  - Use current LLVM for building (bnc#1123252)
  - Split shaders in common-headers, MaterialX-shaders and example-shaders
    subpackages. stdosl.h in common-headers is required by oslc in
    the main package (bnc#1123254).
  - Correct clang-devel package name for Leap 42.3
* Tue Jan 08 2019 Jan Engelhardt <jengelh@inai.de>
  - Spruce up descriptions a bit.
* Mon Dec 31 2018 davejplater@gmail.com
  - Initial version 1.9.13 created for blender see boo#1120406
  - Blender fails to build with 1.10.x versions
  - Added OpenShadingLanguage-shaderinstalldir.patch shaders are
    installed directly under /usr see:
    https://github.com/imageworks/OpenShadingLanguage/issues/955

Files

/usr/include/OSL
/usr/include/OSL/ImathMatrix_cuda.h
/usr/include/OSL/ImathVec_cuda.h
/usr/include/OSL/Imathx.h
/usr/include/OSL/accum.h
/usr/include/OSL/device_string.h
/usr/include/OSL/dual.h
/usr/include/OSL/dual_vec.h
/usr/include/OSL/export.h
/usr/include/OSL/genclosure.h
/usr/include/OSL/llvm_util.h
/usr/include/OSL/matrix22.h
/usr/include/OSL/optautomata.h
/usr/include/OSL/oslclosure.h
/usr/include/OSL/oslcomp.h
/usr/include/OSL/oslconfig.h
/usr/include/OSL/oslexec.h
/usr/include/OSL/oslnoise.h
/usr/include/OSL/oslquery.h
/usr/include/OSL/oslversion.h
/usr/include/OSL/rendererservices.h
/usr/include/OSL/shaderglobals.h
/usr/include/OSL/strdecls.h
/usr/lib/liboslcomp.so
/usr/lib/liboslexec.so
/usr/lib/liboslnoise.so
/usr/lib/liboslquery.so
/usr/lib/libtestshade.so
/usr/lib/osl.imageio.so
/usr/share/licenses/OpenShadingLanguage-devel
/usr/share/licenses/OpenShadingLanguage-devel/LICENSE


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