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libmanette-0_2-0-0.2.6-150400.1.16 RPM for ppc64le

From OpenSuSE Leap 15.5 for ppc64le

Name: libmanette-0_2-0 Distribution: SUSE Linux Enterprise 15
Version: 0.2.6 Vendor: SUSE LLC <https://www.suse.com/>
Release: 150400.1.16 Build date: Sun May 8 07:45:02 2022
Group: System/Libraries Build host: ibs-power9-13
Size: 226410 Source RPM: libmanette-0.2.6-150400.1.16.src.rpm
Packager: https://www.suse.com/
Url: https://gnome.pages.gitlab.gnome.org/libmanette/
Summary: A simple GObject game controller library
libmanette allows easy access to game controllers.

Provides

Requires

License

LGPL-2.1-or-later

Changelog

* Sun Mar 28 2021 dimstar@opensuse.org
  - Add baselibs.conf: build libmanette-0_2-0. New dependency to
    webkit2gtk3.
* Sat Nov 28 2020 bjorn.lie@gmail.com
  - Update to version 0.2.6:
    + Project:
    - Move the project to gitlab.gnome.org/GNOME/libmanette.
    - Update the URLs accordingly.
    - Give the project a minimal website:
      https://gnome.pages.gitlab.gnome.org/libmanette/
    - Update the project's description.
    + Documentation:
    - Add a documentation.
    - Fix many documentation annotations.
    - Document more symbols.
    + Meson:
    - Require Meson 0.53.0.
    - Add the demos option.
    - Add the build-tests and install-tests option.
    - Various code style cleanups and updates.
    - Add a build summary.
    + ManetteDevice:
    - Add a missing precondition check to ensure milliseconds is in
      the right range in manette_device_rumble().
    - Throw the full file error code rather than G_FILE_ERROR_FAILED
      in manette_device_new().
    - Throw G_FILE_ERROR_FAILED rather than G_FILE_ERROR_NXIO in
      manette_device_new() if the device isn't a gamepad.
    + ManetteMapping:
    - Check mapping strings have at least a GUID field and a name
      field.
    - Use the debug log level for non-programming mapping parsing
      errors.
    - Make some parsing error messages more explicit.
    + ManetteMappingManager: Use a race-free way to check the mapping
      file deletion.
    + Code cleanup:
    - Make license headers have the LGPL footer, not the GPL one.
    - Use #pragma once instead of manual header guards.
    - Use g_auto(), g_autoptr() and g_autofree where possible.
    - Use g_clear_pointer() and g_clear_object() where possible.
    - Use assertions instead of g_return*_if_fail in static
      functions.
    - Add HACKING.md to document the code, documentation, and
      commit message styles.
    - Give better names to callback functions.
    - Give the namespace_object_ prefix to the finalize functions
      to match the code style.
    - Clean up and simplify the code in many places.
    - Drop platform:Linux from the internal gamepad database.
  - Changes from version 0.2.5:
    + Fix the build with musl by using input_event_sec and
      input_event_usec.
  - Run tests during build, add a check section and macro.
  - Update URL to new home.
* Sun Apr 05 2020 bjorn.lie@gmail.com
  - Update to version 0.2.4:
    + Build system changes: Add the 'introspection' and 'vapi'
      options, allowing to build without producing GObject
      Introspection or Vala bindings.
    + Support hot-plugging in the fallback backend.
    + Update the game controller mapping database.
    + Various code cleanups.
* Thu Sep 12 2019 bjorn.lie@gmail.com
  - Update to version 0.2.3:
    + Build system changes: Add 'gudev' option, allowing to
      explicitly build without gudev.
* Mon Mar 11 2019 bjorn.lie@gmail.com
  - Update to version 0.2.2:
    + Device:
    - Handle absolute axes with min > 0.
    - Handle the axes' flat to support axes to d-pad mapping.
    + Mapping:
    - Support negative analog axis to button mappings.
    - Support full-range axis to button mappings.
* Sun Sep 23 2018 antoine.belvire@opensuse.org
  - Update to version 0.2.1:
    + Defer the emission of input device events by putting them into
      idle event sources.
    + Update the game controller database.
* Tue Mar 06 2018 bjorn.lie@gmail.com
  - Update to version 0.2.0:
    + Device: Add rumble support.
    + Make the devices rumble in manette-test if they support it.
    + Mapping:
    - Initialize the bindings to 0 before using them, avoiding
      improper values in non used fields.
    - Ensures the binding value inversion is disabled by default,
      avoiding an unexpected state.
    - Clear errno before using it to avoid string to uint16
      convertions to fail on valid inputs.
    - Silently skip the 'platform' mapping key as it is neither
      useful nor erroneous.
    + Monitor:
    - Fix the 'device-disconnected' signal marshaller.
    - Fix the devices hash table hash and comparison functions.
    + Build system change:
    - Make manette-test properly depend on libmanette.
    - Change the package name from libmanette to manette.
    - Change the soname from liblibmanette.so to libmanette.so.
    - Fix the soname version.
    + Fix the license header of manette-version.h.in, which was
      accidentaly not matching the one of the library.
  - Following upstream changes and fixes, rename liblibmanette-0_2
    subpackage to libmanette-0_2-0, change where applicable, set
    package_version define to 0_2-0.
  - Tweak spec, use autosetup macro.
* Wed Feb 28 2018 dimstar@opensuse.org
  - Modernize spec-file by calling spec-cleaner
* Mon Nov 20 2017 adrien.plazas@suse.com
  - Initial package, libmanette, version 0.1.2.

Files

/usr/lib64/libmanette-0.2.so.0
/usr/share/licenses/libmanette-0_2-0
/usr/share/licenses/libmanette-0_2-0/COPYING


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Fabrice Bellet, Tue Apr 9 19:50:46 2024