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warzone2100-3.2.3-bp153.1.16 RPM for aarch64

From OpenSuSE Leap 15.3 for aarch64

Name: warzone2100 Distribution: SUSE Linux Enterprise 15 SP3
Version: 3.2.3 Vendor: openSUSE
Release: bp153.1.16 Build date: Sat Mar 6 21:36:58 2021
Group: Amusements/Games/Strategy/Real Time Build host: obs-arm-9
Size: 11370399 Source RPM: warzone2100-3.2.3-bp153.1.16.src.rpm
Summary: Innovative 3D real-time strategy
You command the forces of "The Project" in a battle to rebuild
the world after mankind has almost been destroyed by nuclear

The game offers campaign, multi-player and single-player skirmish
modes. An extensive tech tree with over 400 different
technologies, combined with the unit design system, allows for
a wide variety of possible units and tactics.

Warzone 2100 was originally developed as a commercial game by
Pumpkin Studios and published in 1999, and was released as
open source by them in 2004, for the community to continue
working on it.

This package provides the binaries for Warzone 2100.




GPL-2.0+ and CC-BY-SA-3.0 and CC0-1.0 and BSD-3-Clause and LGPL-2.1


* Sat Jun 24 2017
  - Remove upstreamed appdata.patch
  - Replace system-miniupnpc.diff with system-miniupnpc.patch
  - Update to version 3.2.3
    * Fix: Rescale body points if players have different armour levels when transferring units (d0934ff3ad, #4554)
    * Fix: Occasional crash when entering host game menu (03d494d366, #4567, #4564, #4546, #4361 and others)
    * Fix: Game freeze on clicking on start game in menu (382077800b, #4566)
    * Fix: Never put scavengers on human teams by accident (a691778a5f, #4563)
    * Add: We now support higher than 8x MSAA, if supported by driver - do not show 8x if not supported (33057c24ed)
    * Change: Optimizing graphics rendering (92b50b7665, c1f697f28a, a70920985e, 486dd8e9c0)
    * Change: Increase default resolution to 1024x720 rather than 640x480 (9b0fa9e79a)
    * Fix: Avoiding some techniques to hopefully run with more drivers (8a2ff4499d, 4134f82d22, 871fa31c80)
    * Fix: Fix clipped letters (9c04d4ad6b)
    * Fix: Fix text rendering blend mode, makes progress bar more readable (0bfd217940, #4569)
    * Fix: Still/moving helicopter/VTOL animations were reversed (fb9bea5e0a, #4489)
    * Fix: Prevent structure turret stretching again (f79286dc13, #4537)
    * Change: Lots of initial campaign ported to Javascript. Discuss these changes in our new porting forum here: viewforum.php?f=51
    * Add: donateObject() works on structures. findResearch() works on other players (839e0b0f5c)
    * Add: New function hackDoNotSave(global name) to prevent variable from being put in savegames (ff57dc5733)
    * Add: Add setHealth(object, health %) to set a game object's health (62a7c96168)
  - Changes from 3.2.2
    * Change: Improved debug menu (e89e162540, 550f6eb01e)
    * Change: Improved handling of multiplayer map/mod downloads (4b73c266fd)
    * Fix: Fixed super heavy-gunner dependency (#4490, 116ac5c679)
    * Fix: Do not crash on invalid research orders (c6e9dfcf65)
    * Fix: Do not enter an infinite loop on loading invalid stored templates (a394991dd1)
    * Change: Fixed functionality graphics rewritten to use programmable shaders
    * Fix: Make water tiles visible even when just the water surface is visible (4e6d245b75, #4504)
    * Change: New animation system (af9c9137d2)
    * Fix: Alpha campaign cyborg production (bc3db59f5f, #4515)
    * Fix: Disappearing commander designs in beta and gamma campaigns (df4e1e378c, #4458)
    * Fix: Do not desynch when NullBot VTOLs rearm (216827c96f, #4464)
* Wed Mar 15 2017
  - Edited %files to clear unpackaged files builderror in
* Sun Jul 31 2016
  - Add system-miniupnpc.diff
* Sun Jul 31 2016
  - Update License field
* Sat Jul 30 2016
  - Update to version 3.2.1 (see ChangeLog)
* Fri Jul 29 2016
  - Update to 3.2.0 (see ChangeLog)
* Mon Apr 11 2016
  - Set BuildArch: noarch for warzone2100-data
* Mon Apr 11 2016
  - Update to 3.1.5
    + Campaign loading & offworld transport missions should be
      working again.
    + Loading games with teams & alliances now works again.
    + Starting games in alliance mode now always works.
    + Order of 'go to transport' now works again.
    + Template checks & error messages.
* Sun Jan 31 2016
  - Update to 3.1.3
    + Ping only displayed for multiplayer games.
    + Rank display removed for now.
    + Better placement of IP dialog.
    + Remove hack to support some old systems that breaks with
      GLEW 1.12.
    + Change --savegame command line option into two new options
      that actually work.
    + Crash in campaign.
    + Update included miniUPNP to version 1.219.
    + 'kill' command for SP games.
    + 'Assigned to Commander' voice over issue.
    + Fix assert failure when Nexus AI tries to build a sensor
    + Check if received templates are valid when received.
    + Many potential issues found with static analysis tools
    + Updated translations:
      Chinese, German, French, Hungarian.
  - Removed fix-glew.patch (fixed upstream: Remove hack to support
      some old systems that breaks with GLEW 1.12).
* Fri Feb 06 2015
  - add fix-glew.patch from archlinux
  - Update to 3.1.2
    + Too many changes since version 3.1.1 to list, see installed
      ChangeLog file instead
* Thu Oct 23 2014
  - Added optional movie package: warzone2100-movies
* Tue Oct 21 2014
  - Update to version 3.1.1:
    + Too many changes since version 3.1.0 to list, see installed
      ChangeLog file instead



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Fabrice Bellet, Sat Sep 9 15:01:10 2023