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Name: easyrpg-player-debugsource | Distribution: Mageia |
Version: 0.8 | Vendor: Mageia.Org |
Release: 2.mga10 | Build date: Wed Oct 2 04:35:57 2024 |
Group: Development/Debug | Build host: localhost |
Size: 6591488 | Source RPM: easyrpg-player-0.8-2.mga10.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: https://easyrpg.org | |
Summary: Debug sources for package easyrpg-player |
This package provides debug sources for package easyrpg-player. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv3+
* Wed Oct 02 2024 daviddavid <daviddavid> 0.8-2.mga10 + Revision: 2102514 - backport upstream patch to fix build with fmt 11.x - rebuild for new fmt 11.0.2 * Sun Apr 28 2024 daviddavid <daviddavid> 0.8-1.mga10 + Revision: 2061370 - new version: 0.8 * Sat Dec 10 2022 papoteur <papoteur> 0.7.0-1.mga9 + Revision: 1920226 - new 0.7.0
/usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64 /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/build /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/algo.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/algo.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/async_handler.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/async_handler.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/async_op.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/attribute.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/attribute.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_decoder.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_decoder.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_decoder_base.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_decoder_base.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_decoder_midi.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_decoder_midi.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_generic.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_generic.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_generic_midiout.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_generic_midiout.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_midi.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_midi.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_resampler.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_resampler.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_secache.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/audio_secache.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/autobattle.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/autobattle.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/background.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/background.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/baseui.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/baseui.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/battle_animation.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/battle_animation.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/battle_message.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/battle_message.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/bitmap.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/bitmap.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/bitmap_hslrgb.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/bitmapfont_glyph.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/cache.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/cache.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/cmdline_parser.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/cmdline_parser.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/color.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/config_param.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_drwav.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_drwav.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_fluidsynth.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_fluidsynth.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_fmmidi.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_fmmidi.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_libsndfile.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_libsndfile.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_mpg123.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_mpg123.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_oggvorbis.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_oggvorbis.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_opus.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_opus.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_wildmidi.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_wildmidi.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_xmp.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/decoder_xmp.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/default_graphics.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/directory_tree.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/directory_tree.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/drawable.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/drawable.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/drawable_list.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/drawable_list.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/drawable_mgr.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/drawable_mgr.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/dynrpg.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/dynrpg.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/dynrpg_easyrpg.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/dynrpg_easyrpg.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/enemyai.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/enemyai.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/exe_reader.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/exe_reader.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/exfont.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/external /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/external/dr_wav.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/external/rang.hpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/feature.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/feature.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/fileext_guesser.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/fileext_guesser.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filefinder.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filefinder.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filefinder_rtp.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filefinder_rtp.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_native.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_native.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_root.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_root.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_stream.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_stream.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_zip.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/filesystem_zip.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/flash.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/flat_map.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/font.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/font.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/fps_overlay.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/fps_overlay.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/frame.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/frame.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_actor.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_actor.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_actors.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_actors.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_battle.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_battle.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_battlealgorithm.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_battlealgorithm.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_battler.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_battler.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_character.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_character.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_clock.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_clock.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_commonevent.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_commonevent.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_config.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_config.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_config_game.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_config_game.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_enemy.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_enemy.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_enemyparty.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_enemyparty.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_event.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_event.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_ineluki.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_ineluki.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter_battle.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter_battle.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter_control_variables.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter_control_variables.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter_map.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_interpreter_map.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_map.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_map.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_message.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_message.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_party.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_party.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_party_base.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_party_base.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_pictures.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_pictures.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_player.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_player.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_quit.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_quit.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_screen.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_screen.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_switches.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_switches.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_system.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_system.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_targets.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_targets.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_variables.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_variables.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_vehicle.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_vehicle.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_windows.cpp /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/game_windows.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/generated /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/generated/bitmapfont_rmg2000.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/generated/bitmapfont_ttyp0.h /usr/src/debug/easyrpg-player-0.8-2.mga10.x86_64/src/generated/bitmapfont_wqy.h 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