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Box2D-debugsource-2.4.1-1.fc33 RPM for i686

From Fedora 33 updates for x86_64 / debug / Packages / b

Name: Box2D-debugsource Distribution: Fedora Project
Version: 2.4.1 Vendor: Fedora Project
Release: 1.fc33 Build date: Mon Oct 19 15:51:55 2020
Group: Development/Debug Build host: buildhw-x86-03.iad2.fedoraproject.org
Size: 597048 Source RPM: Box2D-2.4.1-1.fc33.src.rpm
Packager: Fedora Project
Url: http://box2d.org/
Summary: Debug sources for package Box2D
This package provides debug sources for package Box2D.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

zlib

Changelog

* Mon Oct 19 2020 Gwyn Ciesla <gwync@protonmail.com> - 2.4.1-1
  - 2.4.1
* Mon Aug 10 2020 Gwyn Ciesla <gwync@protonmail.com> - 2.4.0-1
  - 2.4.0 with patch for cmake shared libs.
* Tue Aug 04 2020 Gwyn Ciesla <gwync@protonmail.com> - 2.3.1-15
  - Fix FTBFS.
* Sat Aug 01 2020 Fedora Release Engineering <releng@fedoraproject.org> - 2.3.1-14
  - Second attempt - Rebuilt for
    https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild
* Mon Jul 27 2020 Fedora Release Engineering <releng@fedoraproject.org> - 2.3.1-13
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_33_Mass_Rebuild
* Tue Jan 28 2020 Fedora Release Engineering <releng@fedoraproject.org> - 2.3.1-12
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_32_Mass_Rebuild
* Wed Jul 24 2019 Fedora Release Engineering <releng@fedoraproject.org> - 2.3.1-11
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_31_Mass_Rebuild
* Thu Jan 31 2019 Fedora Release Engineering <releng@fedoraproject.org> - 2.3.1-10
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_30_Mass_Rebuild

Files

/usr/src/debug/Box2D-2.4.1-1.fc33.i386
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_block_allocator.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_body.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_broad_phase.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_chain_shape.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_circle_shape.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_collision.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_common.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_contact_manager.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_distance.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_distance_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_draw.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_dynamic_tree.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_edge_shape.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_fixture.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_friction_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_gear_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_growable_stack.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_math.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_motor_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_mouse_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_polygon_shape.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_prismatic_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_pulley_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_revolute_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_rope.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_settings.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_shape.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_stack_allocator.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_time_of_impact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_time_step.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_timer.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_types.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_weld_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_wheel_joint.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_world.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/include/box2d/b2_world_callbacks.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_broad_phase.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_chain_shape.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_circle_shape.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_collide_circle.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_collide_edge.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_collide_polygon.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_collision.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_distance.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_dynamic_tree.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_edge_shape.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_polygon_shape.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/collision/b2_time_of_impact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common/b2_block_allocator.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common/b2_draw.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common/b2_math.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common/b2_settings.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common/b2_stack_allocator.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/common/b2_timer.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_body.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_chain_circle_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_chain_circle_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_chain_polygon_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_chain_polygon_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_circle_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_circle_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_contact_manager.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_contact_solver.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_contact_solver.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_distance_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_edge_circle_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_edge_circle_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_edge_polygon_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_edge_polygon_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_fixture.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_friction_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_gear_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_island.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_island.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_motor_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_mouse_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_polygon_circle_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_polygon_circle_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_polygon_contact.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_polygon_contact.h
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_prismatic_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_pulley_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_revolute_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_weld_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_wheel_joint.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_world.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/dynamics/b2_world_callbacks.cpp
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/rope
/usr/src/debug/Box2D-2.4.1-1.fc33.i386/src/rope/b2_rope.cpp


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Fabrice Bellet, Mon May 9 16:52:38 2022