42 SbVec3b(
const int8_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2]; }
43 SbVec3b(int8_t x, int8_t y, int8_t z) { vec[0] = x; vec[1] = y; vec[2] = z; }
50 SbVec3b & setValue(int8_t v[3]) { vec[0] = v[0]; vec[1] = v[1]; vec[2] = v[2];
return *
this; }
51 SbVec3b & setValue(int8_t x, int8_t y, int8_t z) { vec[0] = x; vec[1] = y; vec[2] = z;
return *
this; }
58 const int8_t * getValue(
void)
const {
return vec; }
59 void getValue(int8_t & x, int8_t & y, int8_t & z)
const { x = vec[0]; y = vec[1]; z = vec[2]; }
64 int32_t dot(
SbVec3b v)
const {
return vec[0] * v[0] + vec[1] * v[1] + vec[2] * v[2]; }
65 void negate(
void) { vec[0] = -vec[0]; vec[1] = -vec[1]; vec[2] = -vec[2]; }
69 SbVec3b &
operator /= (
int d) { SbDividerChk(
"SbVec3b::operator/=(int)", d); vec[0] /= d; vec[1] /= d; vec[2] /= d;
return *
this; }