60 static inline double shoot();
62 static double shoot(
double k,
double lambda );
65 double k=1.0,
double lambda=1.0 );
73 double k,
double lambda );
76 double* vect,
double k=1.0,
84 double fire(
double k,
double lambda );
88 double k,
double lambda );
90 inline double operator()(
double k,
double lambda );
94 std::ostream &
put ( std::ostream & os )
const;
95 std::istream &
get ( std::istream & is );
109 std::shared_ptr<HepRandomEngine> localEngine;
111 double defaultLambda;
117#ifdef ENABLE_BACKWARDS_COMPATIBILITY
119using namespace CLHEP;
RandGamma(HepRandomEngine &anEngine, double k=1.0, double lambda=1.0)
static double shoot(double k, double lambda)
HepRandomEngine & engine()
static double shoot(HepRandomEngine *anEngine, double k, double lambda)
static std::string distributionName()
std::ostream & put(std::ostream &os) const
void fireArray(const int size, double *vect, double k, double lambda)
double fire(double k, double lambda)
void fireArray(const int size, double *vect)
std::istream & get(std::istream &is)
static void shootArray(HepRandomEngine *anEngine, const int size, double *vect, double k=1.0, double lambda=1.0)
static void shootArray(const int size, double *vect, double k=1.0, double lambda=1.0)