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25 #ifndef OPENSUBDIV3_FAR_STENCILTABLE_FACTORY_H
26 #define OPENSUBDIV3_FAR_STENCILTABLE_FACTORY_H
28 #include "../version.h"
30 #include "../far/patchTable.h"
35 namespace OPENSUBDIV_VERSION {
39 class TopologyRefiner;
41 template <
typename REAL>
class StencilReal;
42 template <
typename REAL>
class StencilTableReal;
44 template <
typename REAL>
class LimitStencilReal;
45 template <
typename REAL>
class LimitStencilTableReal;
50 template <
typename REAL>
132 bool factorize =
true);
152 bool factorize =
true) {
154 refiner, baseStencilTable, localPointStencilTable, factorize);
179 bool factorize =
true);
184 static void generateControlVertStencils(
208 template <
typename REAL>
274 Options options = Options());
305 reinterpret_cast<BaseTable const **
>(tables)));
312 bool factorize =
true) {
316 static_cast<BaseTable const *
>(baseStencilTable),
317 static_cast<BaseTable const *
>(localPointStencilTable),
325 bool factorize =
true) {
329 static_cast<BaseTable const *
>(baseStencilTable),
330 static_cast<BaseTable const *
>(localPointStencilTable),
339 bool factorize =
true) {
343 static_cast<BaseTable const *
>(baseStencilTable),
344 static_cast<BaseTable const *
>(localPointStencilTable),
345 channel, factorize));
350 class LimitStencilTable;
365 Options options = Options()) {
371 static_cast<BaseTable const *
>(cvStencils),
380 using namespace OPENSUBDIV_VERSION;
384 #endif // OPENSUBDIV3_FAR_STENCILTABLE_FACTORY_H
static StencilTableReal< REAL > const * AppendLocalPointStencilTableFaceVarying(TopologyRefiner const &refiner, StencilTableReal< REAL > const *baseStencilTable, StencilTableReal< REAL > const *localPointStencilTable, int channel=0, bool factorize=true)
Utility function for stencil splicing for local point face-varying stencils.
static StencilTableReal< REAL > const * Create(TopologyRefiner const &refiner, Options options=Options())
Instantiates StencilTable from TopologyRefiner that have been refined uniformly or adaptively.
REAL const * s
array of u coordinates
static StencilTable const * Create(TopologyRefiner const &refiner, Options options=Options())
@ INTERPOLATE_VARYING
varying primvar stencils
static StencilTableReal< REAL > const * Create(int numTables, StencilTableReal< REAL > const **tables)
Instantiates StencilTable by concatenating an array of existing stencil tables.
Table of subdivision stencils.
static StencilTable const * AppendLocalPointStencilTableFaceVarying(TopologyRefiner const &refiner, StencilTable const *baseStencilTable, StencilTable const *localPointStencilTable, int channel=0, bool factorize=true)
A specialized factory for LimitStencilTable.
static StencilTableReal< REAL > const * AppendLocalPointStencilTableVarying(TopologyRefiner const &refiner, StencilTableReal< REAL > const *baseStencilTable, StencilTableReal< REAL > const *localPointStencilTable, bool factorize=true)
Utility function for stencil splicing for local point varying stencils.
Vertex stencil class wrapping the template for compatibility.
unsigned int generate2ndDerivatives
Generate weights for 2nd derivatives.
A specialized factory for StencilTable.
unsigned int generateOffsets
populate optional "_offsets" field
unsigned int generate1stDerivatives
Generate weights for 1st derivatives.
Stores topology data for a specified set of refinement options.
unsigned int factorizeIntermediateLevels
unsigned int maxLevel
generate stencils up to 'maxLevel'
int numLocations
number of (u,v) coordinates in the array
int ptexIdx
ptex face index
Descriptor for limit surface locations.
unsigned int interpolationMode
interpolation mode
@ INTERPOLATE_VARYING
varying primvar stencils
std::vector< LocationArray > LocationArrayVec
unsigned int generateControlVerts
generate stencils for control-vertices
@ INTERPOLATE_FACE_VARYING
face-varying primvar stencils
static StencilTable const * AppendLocalPointStencilTable(TopologyRefiner const &refiner, StencilTable const *baseStencilTable, StencilTable const *localPointStencilTable, bool factorize=true)
unsigned int fvarChannel
face-varying channel to use
unsigned int generateIntermediateLevels
vertices at all levels or highest only
REAL const * t
array of v coordinates
@ INTERPOLATE_VERTEX
vertex primvar stencils
static StencilTable const * Create(int numTables, StencilTable const **tables)
Stencil table factory class wrapping the template for compatibility.
Container for arrays of parametric patches.
static LimitStencilTable const * Create(TopologyRefiner const &refiner, LocationArrayVec const &locationArrays, StencilTable const *cvStencils=0, PatchTable const *patchTable=0, Options options=Options())
unsigned int interpolationMode
interpolation mode
@ INTERPOLATE_FACE_VARYING
face-varying primvar stencils
Limit stencil table class wrapping the template for compatibility.
Stencil table factory class wrapping the template for compatibility.
Vertex stencil descriptor.
@ INTERPOLATE_VERTEX
vertex primvar stencils
static StencilTable const * AppendLocalPointStencilTableVarying(TopologyRefiner const &refiner, StencilTable const *baseStencilTable, StencilTable const *localPointStencilTable, bool factorize=true)
Table of limit subdivision stencils.
static LimitStencilTableReal< REAL > const * Create(TopologyRefiner const &refiner, LocationArrayVec const &locationArrays, StencilTableReal< REAL > const *cvStencils=0, PatchTable const *patchTable=0, Options options=Options())
Instantiates LimitStencilTable from a TopologyRefiner that has been refined either uniformly or adapt...
Stencil table class wrapping the template for compatibility.
static StencilTableReal< REAL > const * AppendLocalPointStencilTable(TopologyRefiner const &refiner, StencilTableReal< REAL > const *baseStencilTable, StencilTableReal< REAL > const *localPointStencilTable, bool factorize=true)
Utility function for stencil splicing for local point stencils.