vdr 2.6.4
cSchedule Member List

This is the complete list of members for cSchedule, including all inherited members.

AddEvent(cEvent *Event)cSchedule
Append(cListObject *Object)cListObject
channelIDcScheduleprivate
ChannelID(void) constcScheduleinline
Cleanup(time_t Time)cSchedule
Cleanup(void)cSchedule
cListObject(const cListObject &ListObject)cListObjectinlineprivate
cListObject(void)cListObject
ClrRunningStatus(cChannel *Channel=NULL)cSchedule
Compare(const cListObject &ListObject) constcListObjectinlinevirtual
cSchedule(tChannelID ChannelID)cSchedule
DecNumTimers(void) constcSchedule
DelEvent(cEvent *Event)cSchedule
DropOutdated(time_t SegmentStart, time_t SegmentEnd, uchar TableID, uchar Version)cSchedule
Dump(const cChannels *Channels, FILE *f, const char *Prefix="", eDumpMode DumpMode=dmAll, time_t AtTime=0) constcSchedule
Events(void) constcScheduleinline
eventscScheduleprivate
eventsHashIDcScheduleprivate
eventsHashStartTimecScheduleprivate
GetEvent(tEventID EventID, time_t StartTime=0) constcSchedule
GetEventAround(time_t Time) constcSchedule
GetEventById(tEventID EventID) constcSchedule
GetEventByTime(time_t StartTime) constcSchedule
GetFollowingEvent(void) constcSchedule
GetPresentEvent(void) constcSchedule
HashEvent(cEvent *Event)cSchedule
hasRunningcScheduleprivate
HasTimer(void) constcScheduleinline
IncNumTimers(void) constcSchedule
Index(void) constcListObject
Insert(cListObject *Object)cListObject
modifiedcScheduleprivate
Modified(int &State) constcScheduleinline
Next(void) constcListObjectinline
nextcListObjectprivate
numTimerscSchedulemutableprivate
numTimersMutexcScheduleprivatestatic
OnActualTp(uchar TableId)cSchedule
onActualTpcScheduleprivate
operator=(const cListObject &ListObject)cListObjectinlineprivate
PresentSeen(void) constcScheduleinline
presentSeencScheduleprivate
PresentSeenWithin(int Seconds) constcScheduleinline
prevcListObjectprivate
Prev(void) constcListObjectinline
Read(FILE *f, cSchedules *Schedules)cSchedulestatic
ResetVersions(void)cSchedule
SetModified(void)cScheduleinline
SetPresentSeen(void)cScheduleinline
SetRunningStatus(cEvent *Event, int RunningStatus, const cChannel *Channel=NULL)cSchedule
Sort(void)cSchedule
UnhashEvent(cEvent *Event)cSchedule
Unlink(void)cListObject
~cListObject()cListObjectvirtual