Class AnimatableAngleOrIdentValue


public class AnimatableAngleOrIdentValue extends AnimatableAngleValue
An SVG angle-or-identifier value in the animation system.
Version:
$Id: AnimatableAngleOrIdentValue.java 1733416 2016-03-03 07:07:13Z gadams $
  • Field Details

    • isIdent

      protected boolean isIdent
      Whether this value is an identifier.
    • ident

      protected String ident
      The identifier.
  • Constructor Details

    • AnimatableAngleOrIdentValue

      protected AnimatableAngleOrIdentValue(AnimationTarget target)
      Creates a new, uninitialized AnimatableAngleOrIdentValue.
    • AnimatableAngleOrIdentValue

      public AnimatableAngleOrIdentValue(AnimationTarget target, float v, short unit)
      Creates a new AnimatableAngleOrIdentValue for an angle value.
    • AnimatableAngleOrIdentValue

      public AnimatableAngleOrIdentValue(AnimationTarget target, String ident)
      Creates a new AnimatableAngleOrIdentValue for an identifier value.
  • Method Details

    • isIdent

      public boolean isIdent()
      Returns whether the value is an identifier.
    • getIdent

      public String getIdent()
      Returns the identifiers.
    • canPace

      public boolean canPace()
      Returns whether two values of this type can have their distance computed, as needed by paced animation.
      Overrides:
      canPace in class AnimatableNumberValue
    • distanceTo

      public float distanceTo(AnimatableValue other)
      Returns the absolute distance between this value and the specified other value.
      Overrides:
      distanceTo in class AnimatableAngleValue
    • getZeroValue

      public AnimatableValue getZeroValue()
      Returns a zero value of this AnimatableValue's type.
      Overrides:
      getZeroValue in class AnimatableAngleValue
    • getCssText

      public String getCssText()
      Returns the CSS text representation of the value.
      Overrides:
      getCssText in class AnimatableAngleValue
    • interpolate

      public AnimatableValue interpolate(AnimatableValue result, AnimatableValue to, float interpolation, AnimatableValue accumulation, int multiplier)
      Performs interpolation to the given value.
      Overrides:
      interpolate in class AnimatableAngleValue
      Parameters:
      result - the object in which to store the result of the interpolation, or null if a new object should be created
      to - the value this value should be interpolated towards, or null if no actual interpolation should be performed
      interpolation - the interpolation distance, 0 <= interpolation <= 1
      accumulation - an accumulation to add to the interpolated value
      multiplier - an amount the accumulation values should be multiplied by before being added to the interpolated value