Sayonara Player
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Signals | Public Member Functions | Static Public Member Functions | List of all members
Shutdown Class Referenceabstract
Inheritance diagram for Shutdown:

Signals

void sigTimeToGoChanged (MilliSeconds ms)
 
void sigStarted (MilliSeconds ms)
 
void sigStopped ()
 

Public Member Functions

virtual bool isRunning () const =0
 
virtual void stop ()=0
 
virtual void shutdown (MilliSeconds ms=0)=0
 
virtual void shutdownAfterSessionEnd ()=0
 

Static Public Member Functions

static Shutdowncreate (PlayManager *playManager, NotificationHandler *notificationHandler)