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| Name: kogedesigner | Distribution: RedHat |
| Version: 0.1 | Vendor: RedHat |
| Release: 1 | Build date: Wed Nov 23 02:28:36 2005 |
| Group: Development/Tools | Build host: geko |
| Size: 156127 | Source RPM: kogedesigner-0.1-1.src.rpm |
| Packager: dithi<dithi@geko> | |
| Summary: KoGe Designer | |
KoGe Designer is a tool for artists who want to develop 2D games. It features an animator, interactive zone editor and action editor. It outputs a file format which KoGe Engine executes in any supported plataform. Currently is in an early stage of development, but it is usable enough for trying it out. http://koge.sf.net This program is written in Gambas, so you will need Gambas to be installed.
GPL
* Wed Nov 23 2005 dithi <dithi@geko> 0.1-1 - NEW: Copy and paste between animations - The sprite clipboard is now in kgObject, so you can copy things between different animations - Fixed bug of several images with same name - NEW: Image renaming - Raise/lower now works between objects that are placed above or below, not between all objects. - NEW: Added the option of square selection mode - NEW: Splash screen and about dialog - Fixed memory leaks between circular references - Tons of minor bugfixes - Minor feature enhancements * Wed Oct 12 2005 dithi <dithi@bobobox> 0.1-0 - First public and somewhat useful relese - Rewritten saving routines, now in XML - NEW: 'automatic' tool mode for region editor - NEW: Action and animation dialog editing - NEW: Icons for animation editor - Tons of minor features and bugfixes
/usr/bin/kogedesigner /usr/share/applications/kogedesigner.desktop /usr/share/pixmaps/kogedesigner.png
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Fabrice Bellet, Sat May 18 23:04:33 2013