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01_vertex_program
02_vertex_and_fragment_program
03_uniform_parameter
04_varying_parameter
05_texture_sampling
06_vertex_twisting
07_two_texture_accesses
08_vertex_transform
09_vertex_lighting
10_fragment_lighting
11_two_lights_with_structs
12_light_attenuation
13_spotlight
14_bulge
15_particle_system
16_keyframe_interpolation
18_cube_map_reflection
19_cube_map_refraction
20_chromatic_dispersion
21_bump_map_wall
22_specular_bump_map
23_bump_map_floor
24_bump_map_torus
25_uniform_fog
26_toon_shading
27_projective_texturing
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Fabrice Bellet, Mon May 13 06:43:40 2013