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Name: libQt53DQuickScene2D-devel | Distribution: openSUSE Tumbleweed |
Version: 5.15.13+kde0 | Vendor: openSUSE |
Release: 1.2 | Build date: Tue Mar 19 10:55:18 2024 |
Group: Development/Libraries/X11 | Build host: reproducible |
Size: 177850 | Source RPM: libqt5-qt3d-5.15.13+kde0-1.2.src.rpm |
Packager: http://bugs.opensuse.org | |
Url: https://www.qt.io | |
Summary: Development files for the Qt 5 3D Quick Scene 2D library |
Development files for the Qt 5 3D Quick Scene 2D library.
LGPL-3.0-only OR (GPL-2.0-only OR GPL-3.0-or-later)
* Tue Mar 19 2024 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.13+kde0, rebased upstream: * QText2DEntity: fix QTextureAtlas parenting that could lead to crashes * QPaintedTextureImage: fill image with transparency by default * Bump version to 5.15.13 * Handle nullptr returned from the shader manager * Fri Dec 29 2023 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.12+kde0, rebased upstream: * Blacklist 1 tests in tst_RayCasting on ubuntu-20.04 * OpenGL SubmissionContext: reset defaultFBO every time we begin drawing * Unpin previously used image units during render command parameter setup * Scene3DItem: increase number of frames needed to flush pipeline * ShaderParameterPack: check we only store a single UBO/SSBO per BlockBinding * OpenGL graphics helpers fixes * Quick3DNodeInstantiator: fix crash when using async * GLTFGeometryLoader: prevent early return on option bufferview target property * Scene3DRenderer: reset OpenGL state when skipping frames * Bump version to 5.15.12 * Fri Oct 06 2023 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.11+kde0, rebased upstream: * Blacklist 1 tests in tst_dynamicnodecreation on ubuntu-20.04 * Start using a dedicated QThreadPool again instead of a global one * RenderViewBuilder: use QAspectManager::idealThreadCount * Qt3DQuick: includemocs * Fix compile warnings * Qt3DExtras: includemocs * Qt3D Tests: includemocs * Qt3DRender: includemocs * FilterKey: fix ambiguous relational operators in C++20 * Fix various [=] lambda captures to capture [this] instead * Qt3DCore: includemocs * Qtquick3danimationplugin: includemocs * Qtquick3dlogicplugin: includemocs * Qtquick3drenderplugin: includemocs * Qtquick3dinputplugin: includemocs * Qt3DQuickInput: includemocs * QtAssimpSceneImportPlugin: includemocs * QtDefaultGeometryLoaderPlugin: includemocs * Qtqtquick3dcoreplugin: includemocs * Qtqtquickscene3dplugin: includemocs * Qt3DQuickAnimation: includemocs * Qt3DInput: includemocs * Qt3DQuickExtras: includemocs * QtGLTFSceneImportPlugin: includemocs * Qt3DAnimation: includemocs * QtGLTFGeometryLoaderPlugin: includemocs * Qt3DLogic: includemocs * Qtquick3dextrasplugin: includemocs * Qt3DQuickScene2D: includemocs * Qt3DQuickRender: includemocs * Qtqtquickscene2dplugin: includemocs * QViewport documentation: fix wrong property type for gamma property * CalcBoundingVolumeJob: don't rely on QChangeArbiter for extent changes * Restore PLY support to Assimp * Tue Jun 13 2023 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.10+kde0, rebased upstream: * Protect code for unsupported configs * Fix blacklisting string for ubuntu-20.04 in graphicshelpergl4 * Fri Apr 21 2023 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.8+kde6, rebased upstream: * Blacklist: test cases blacklisted in tst_GraphicsHelperGL4: * tst_qchangearbiter: remove tests for message based synching * Scene3DView: fix shutdown crash * Mon Jan 09 2023 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.8+kde0, rebased upstream: * Update Assimp qt_attributions following reuse of qtquick3d assimp submodule * tst_qchangearbiter: fix failures on Ubuntu 20.04 CI node * Build Assimp using submodule * QGeometryFactory: don't make op== virtual * Thu Nov 03 2022 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.7+kde6, rebased upstream: * No code changes * Mon Sep 26 2022 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.6+kde6, rebased upstream: * No code changes * Mon Jun 27 2022 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.5+kde15, rebased upstream: * Revert "Update commercial license headers" * Update commercial license headers - Drop 0001-Revert-Bump-version.patch, it's versioned correctly now * Fri Jan 21 2022 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.2+kde39: * OpenGL renderer: restore surface on context when shutting down * OpenGL: Fix content not updated when using OnDemand and switching textures * ObjectPicker: markDirty(AllDirty) when we change the enabled property * ComputeCommand: call markDirty(ComputeDirty) when enabled changes * Thu Oct 28 2021 Fabian Vogt <fabian@ritter-vogt.de> - Update to version 5.15.2+kde33: * Picking: reuse LayerFilterJob to perform layer filtering * Trigger an update on the quick window when creating a render aspect * Render enough frames to flush the Qt3D pipeline when dirty * Fix for QShaderNode fix that selected highest version number of a rule * Fix call to drawBuffers in SubmissionContext * Fix parameter priorization documentation * CameraLens: use ParametersDirty rather than AllDirty * Rerun bounding volume update jobs when entity enabled property changes * Tue Jun 22 2021 Fabian Vogt <fabian@ritter-vogt.de> - Switch to KDE's maintenance branch - Update to version 5.15.2+kde25: * Fix multi-view picking * Don't export QKeyFrame which is fully implemented in the header * ObjectPicker: ensure pristine pickers are handled * Add missing sampler types and sizes to gl4 helpers * Restore ObjectLevelLockingPolicy on ShaderManager * Fix light uniforms not properly being updated * qpicktriangleevent_p.h Add missing private API warning * Fix sampler2DArrayShadow uniform in QShaderGenerator * Print warning about using primitive restart on ES2 * Allow assimp to compile on non-gcc compilers * Fix binding of CubeMapArray textures * Fix disabling shader cache via environment variable * QShaderProgramBuilder: add documentation related to caching * OpenGL renderer: fix use of outdated VAO when shader is reloaded * SyncRenderViewPreCommandUpdate: fix a few odd cases * Only set the state flag after having merged with the other states * Introduce QGeometryRendererPrivate::sortIndex * Add mipmaps count to QAbstracTexturePrivate * Scene3DItem: release frontend/backend tree on destruction * Fix GLTexture cleanup * Check if texture upload is full sized * Handle invalid entity names in QSceneLoader::component * Add dedicated Qt3D.Renderer.ShaderCache logging category * Add caching mechanism to ShaderBuilder * Bump version - Add patch to reset version to 5.15.2: * 0001-Revert-Bump-version.patch * Sun Jan 31 2021 Fabian Vogt <fabian@ritter-vogt.de> - Add compatibility with qml-autoreqprov
/usr/include/qt5/Qt3DQuickScene2D /usr/include/qt5/Qt3DQuickScene2D/QScene2D /usr/include/qt5/Qt3DQuickScene2D/Qt3DQuickScene2D /usr/include/qt5/Qt3DQuickScene2D/Qt3DQuickScene2DDepends /usr/include/qt5/Qt3DQuickScene2D/Qt3DQuickScene2DVersion /usr/include/qt5/Qt3DQuickScene2D/qscene2d.h /usr/include/qt5/Qt3DQuickScene2D/qt3dquickscene2d_global.h /usr/include/qt5/Qt3DQuickScene2D/qt3dquickscene2dversion.h /usr/lib/cmake/Qt53DQuickScene2D /usr/lib/cmake/Qt53DQuickScene2D/Qt53DQuickScene2DConfig.cmake /usr/lib/cmake/Qt53DQuickScene2D/Qt53DQuickScene2DConfigVersion.cmake /usr/lib/libQt53DQuickScene2D.prl /usr/lib/libQt53DQuickScene2D.so /usr/lib/pkgconfig/Qt53DQuickScene2D.pc /usr/lib/qt5/mkspecs/modules/qt_lib_3dquickscene2d.pri /usr/lib/qt5/mkspecs/modules/qt_lib_3dquickscene2d_private.pri /usr/share/licenses/libQt53DQuickScene2D-devel /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.GPL /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.GPL2 /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.GPL3 /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.GPL3-EXCEPT /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.GPLv3 /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.LGPL3 /usr/share/licenses/libQt53DQuickScene2D-devel/LICENSE.LGPLv3
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Fabrice Bellet, Fri May 31 00:27:31 2024