Index | index by Group | index by Distribution | index by Vendor | index by creation date | index by Name | Mirrors | Help | Search |
Name: libOgreRTShaderSystem1_9_0 | Distribution: SUSE Linux Enterprise 15 SP4 |
Version: 1.9.0 | Vendor: openSUSE |
Release: bp154.1.42 | Build date: Mon May 9 12:48:02 2022 |
Group: System/Libraries | Build host: lamb06 |
Size: 1091672 | Source RPM: ogre-1.9.0-bp154.1.42.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: http://www.ogre3d.org/ | |
Summary: Ogre Runtime Shader System |
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine. This component is used to generate shaders on the fly, based on object material properties, scene setup and other user definitions. * Runtime shader generation synchronized with scene state. Each time scene settings change, a new set of shaders is generated. * Full FFP (Fixed Function Pipeline) emulation. This feature is most useful combined with render system that does not provide any FFP functionality (OpenGL ES 2.0, D3D10, D3D11, etc.). * Shader language independent interface: the logic representation of the shader programs is completely independent from the target shader language. * Pluggable interface allows extending the target shader languages set and adding new shader-based effects to the system in a seamless way. Each effect code will be automatically combined with the rest of the shader code. * Automatic vertex shader compacting mechanism: no more compacting variables by hand. In case the amount of used vertex shader output registers exceeds the maximum allowed (12 to 32, depending on D3DPSHADERCAPS2_0.NumTemps(external link)), a compacting algorithm packs the vertex shader outputs and adds unpack code in the fragment shader side. * Material script support, for both export and import.
LGPL-2.1
* Tue Jan 02 2018 stefan.bruens@rwth-aachen.de - Fix aarch64 build, add fix-aarch64-detection.patch - Fix armv{6,7}l build, set flags for zzip (same as i586) * Fri Dec 08 2017 mimi.vx@gmail.com - fix boost BuildRequires * Sun Sep 25 2016 jengelh@inai.de - Trim repetitive descriptions and include more details on what the components do. * Thu Sep 15 2016 mimi.vx@gmail.com - don't build Cg plugin. * Sat Sep 10 2016 mimi.vx@gmail.com - change macro for _version, obs-source-validator can't expand complex macros * Tue Nov 24 2015 rpm@fthiessen.de - Added fix-template-function.patch from fedora to resolve link errors due to incorrect template creation. Needed for openSUSE Factory. * Tue Mar 11 2014 Rene.vanPaassen@gmail.com - removing the platform inttypes patch, did not solve anything - correcting the unsigned long long constants in OgrePixelFormatDescriptions.h, this tripped on sles 11 (older gcc) * Mon Mar 10 2014 Rene.vanPaassen@gmail.com - use platform inttypes.h for sles * Mon Mar 10 2014 Rene.vanPaassen@gmail.com - fixed Samples/Browser/CMakeLists.txt for new cmake 3.0.0 (does not permit [ ] in command - added explicit template instantiation to OgreMain/src/OgreProgressiveMeshGenerator.cpp for sled/sles - explicitly indicate source of uint in Samples/TextureArray/include/TextureArray.h * Mon Jan 06 2014 Rene.vanPaassen@gmail.com - fix UTF-8 BOM problem for older gcc (sles 11)
/usr/lib64/libOgreRTShaderSystem.so.1.9.0
Generated by rpm2html 1.8.1
Fabrice Bellet, Thu May 9 16:45:53 2024