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dosbox-0.74-10.1.2 RPM for x86_64

From OpenSuSE 12.1 for x86_64

Name: dosbox Distribution: openSUSE 12.1
Version: 0.74 Vendor: openSUSE
Release: 10.1.2 Build date: Sun Oct 30 04:22:39 2011
Group: System/Emulators/PC Build host: build23
Size: 2635731 Source RPM: dosbox-0.74-10.1.2.src.rpm
Summary: DOS Emulator Well-Suited for Playing Games
dosbox is a DOS emulator that, thanks to its good graphics and sound
emulation, is exceptionally well-suited for playing games. dosbox
features a built-in DOS operating system and transparent access to the
Linux file system and is therefore very easy to use.






* Sun Sep 18 2011
  - Remove redundant tags/sections from specfile
    (cf. packaging guidelines)
  - Use %_smp_mflags for parallel build
* Wed Mar 16 2011
  - Fix compilation with gcc 4.6
* Wed May 19 2010
  - new version 0.74
    * Several small game specific fixes/hacks/support. (Offensive, Roadhog, GTA
      installer, Kingdom O' Magic soundcard detection, Pirate booter, Armored
      Fist installer)
    * Add the S3-specific 640x480 256 color mode. (fixes regression in "Wooden
      Ships and Iron Men" and "I Have No Mouth And I Must Scream")
    * Fix a stack overflow that could crash DOSBox.
    * Add fake microphone input. (fixes Talking Parrot)
    * Modify adlib turn off code, so that it doesn't turn off in cases where the
      same sound is repeated over and over again.
    * Several small fixes to the CDROM audio code.(HOMM2, Redneck Rampage and
    * Several improvements to the CDROM emulation code. (fixes Alpha Storm and GT
      Racing 97)
    * Some small CPU fixes that might fix something.
    * Handle opcode 0xff subcode 7 as invalid instruction. (fixes dif-2 & others)
    * Some hercules fixes. (Testdrive)
    * Improve support for blanked parts that wrap around to the start of the
      screen. (fixes Magic Circle demo and Sid&Al)
    * Remove old OPL cores as the new ones seem to work very nicely.
    * Modify movie recording code so that the movies aren't corrupt when you exit
      dosbox without stopping the movie.
    * Change RGB3x scaler to look more pretty.
    * Improve initial register values compatility of the GUS.
    * Added autodetection for Gameblaster. (games can find it now)
    * Change render preferences a bit to be more compatible with Windows 7.
    * Add DOS fixes to terminate program. (fixes Fortune Teller)
    * Add FFREEP. (fixes Trucks)
    * Improve FPU ST80 in C mode when writing zero. (fixes Antigok)
    * Add special int10 scanline function. (fixes mz700 and probably lots of
      games that mess with them)
    * Fix scrolling in rarely used video modes. (fixes Orphee)
    * Modify game specific hacks a bit so that Kick off 3 works again.
    * Lots of fixes to the INT10 video parameter table. (Seven spirits of ra and
    * Add VGA blanking in machine=vgaonly. (used by Alien Carnage)
    * CGA, PCJr, Tandy: Add video blanking, change display start latch timing,
      sync pulse width correction.
    * PCJr, Tandy: implement vertical retrace interrupt.
    * PCJr, CGA: line-by-line video emulation.
    * PCJr: support on-screen change of color modes 4medium to 16low. (used by
      Ghostbusters booter)
    * Hercules: Add green and amber monochrome support.
    * All machines: only update the video timing when needed. (Jungle Hunt,
      others that synchronize to the video screen might profit)
    * Several small DOS fixes.
    * Some UMB related fixes. (The Legacy without UMB)
    * Fix version number of DSP for SB 1.5. (fixes a few games)
    * Several VGA emulation improvements. (Allertone football manager)
    * Some Tandy fixes. (Mech Warrior)
    * Small improvements and fixes to the OPL emulation.
    * Add low level Tandy DAC emulation.
    * Some EMS fixes. (fixes Mortal Kombat and others)
    * Change SoundBlaster DSP reset mechanism, add sb irq acknowledge logic.
      (fixes stmik*based applications)
    * Some interrupt pointer location modifications. (fixes Tinker Tales)
    * Some fixes to the BOOT code. (fixes Last Mission)
    * Respect write-only file information. (fixes Champions of Zulala)
    * Some RTC fix. (fixes Tully Bodine and others)
    * Improve mouse emulation to work better with Water World.
    * Hopefully fix the translation of the configuration file.
    * Speed up and fixes for the recompiler core. (pitfall2 pcjr)
    * Change memory start location. (fixes 7th Guest installer)
    * Several fixes to the batch file handling. (Shift and use the typed first %0
      instead of the parsed %0)
    * Improve file redirection and redirected line ends. (fixes Phantasmagoria 2
      DOS installer)
    * Fix compilation with new MAC os X version.
    * Add 16C550A FIFO support to the serial port emulation.
    * Improve modem emulation to get higher speeds.
    * Change default samplerates to 44100, blocksize to 1024 and prebuffer to 20,
      so that hopefully certain soundcards produce more fluent sound playback.
    * Add some rarely used, but for some games critical flags to the internal
    * Add -userconf flag, so that the userspecific configuration can easily be
      used together with *conf configfile.
    * Improve internal timing with repeating timers (especially with the dynamic
* Thu May 28 2009
  - new version 0.73
    * Support for more graphics modes and cards.
    * Improved Vista support.
    * New OPL emulation cores.
    * Sound fixes and improvements for Mac OS X.
    * Lots of compatibility fixes.
    * Lots of cdrom detection improvements.
    * Lots of memory (EMS/XMS) improvements.
    * Various fixes and enhancements for the recompiling core.
    * Support for evdev.
    * Lots of DOS fixes.
    * Slightly faster!
    * More stable.
* Tue Dec 04 2007
  - fix wrong use of strncat
* Mon Oct 15 2007
  - fix build with gcc 4.3
* Tue Aug 28 2007
  - new version 0.72
    * Fixed unitialized variable in joystick. (Fixes crashes on Vista and
      Mac OS X)
    * Some bugfixes and speedups to the 64 bit recompiling core.
    * Fixed sign flag on soundblaster dma transfers (Space Quest 6 intro)
    * Fixed a bug in keyboard layout processing code and fixed certain
    * Fixed Dreamweb.
    * Improved speed unlocking when running cycles=max.
    * Fixed a crash related to the tab completion in the shell.
    * Improved aspect correction code. Should now be like how a real monitor
      handles it.
    * Fixed a bug in the xms status report code. (Blake Stone 1.0 shareware)
    * Added a lot more keyboard layouts.
    * Fix crash related to changing the scaler before a screen was created.
    * Hopefully fixed compilation on *bsd.
    * Enabled auto cpu core selection for recompiling core as well.
    * Made the used joystick selectable when 4axis is specified.
    * Added some hints for inexperienced DOS users to the shell.
* Mon Jul 30 2007
  - new version 0.71
    * Added a new recompiling cpu core which is easier to port!
    * Added a x86_64 and a mipsel_32 recompiling core.
    * Fixed hangups on certain platforms after long gameplay of
      several games.
    * Fix several joystick bugs.
    * Improved cdrom support. (fixes for audio, iso and detection.)
    * Improved SVGA and VESA. (detection and display)
    * Fixed a few textmodes and improved ansi emulation a bit.
    * Fixed pcspeaker and certain types of soundeffects.
    * Added undocumented mousebackdoor.
    * Made mount and imgmount a bit easier to use. (ioctl by default,
      support for ~ and ~username, auto size guessing for images)
    * Fix a few compilation problems on various hosts and a general
      code cleanup.
    * Several small fixes that improve compatibility.
* Fri May 25 2007
  - dont rm -rf %buildroot in %prep
* Mon Mar 05 2007
  - new version 0.70
    * Speed up the dynamic cpu core (certain games get much faster).
    * Added a dynamic fpu on x86 hosts.
    * Improved the cycle guessing code (and make it default).
    * Better and more configurable joystick support.
    * Improved the image and fat drives.
    * Added nullmodem emulation.
    * Various win 3.x enhanchments (video/audio/ems/win32s).
    * Improved CDROM detection and support.
    * Speed up the screen drawing code.
    * Added support for different keyboard layouts.
    * Various fixes to the (C/E/V)GA emulation.
    * Extended and improved all types of emulated memory. (umb/ems/xms)
    * Dynamic core should work on Intel Macs.
    * Various timer related fixes.
    * Added a few more graphic scalers.



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Fabrice Bellet, Mon Jul 10 03:44:28 2017