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| Name: bsnes | Distribution: Mandriva Linux |
| Version: 0.082 | Vendor: Mandriva |
| Release: 1 | Build date: Mon Aug 22 10:59:57 2011 |
| Group: Emulators | Build host: n6.mandriva.com |
| Size: 1922126 | Source RPM: bsnes-0.082-1.src.rpm |
| Packager: Andrey Bondrov <abondrov@mandriva.org> | |
| Summary: Super Nintendo Entertainment System (SNES) Emulator | |
The purpose of BSNES is a bit different from other emulators. It focuses on accuracy, debugging functionality, and clean code. The emulator does not focus on things that would hinder accuracy. This includes speed and game-specific hacks for compatibility. As a result, the minimum system requirements for bsnes are very high. The emulator itself was not derived from any existing emulator source code, such as SNES9x. It was written from scratch by myself. Any similarities to other emulators are merely coincidental. Important! Most likely you won't be able to run ROMs until you "purify" them with snespurify utility. Warning! BSNES is still not very stable and may crash with some video settings, filters/shaders and hardware combination.
GPLv2
* Mon Aug 22 2011 Andrey Bondrov <abondrov@mandriva.org> 0.082-1mdv2011.0 + Revision: 696095 - New version 0.082 - imported package bsnes * Wed Aug 17 2011 Andrey Bondrov <bondrov@math.dvgu.ru> 0.081-1mib2011.0 - First release for Mandriva
/usr/lib64/bsnes/filters/2xSaI.filter /usr/lib64/bsnes/filters/HQ2x.filter /usr/lib64/bsnes/filters/LQ2x.filter /usr/lib64/bsnes/filters/NTSC-Composite.filter /usr/lib64/bsnes/filters/NTSC-RF.filter /usr/lib64/bsnes/filters/NTSC-RGB.filter /usr/lib64/bsnes/filters/NTSC-SVideo.filter /usr/lib64/bsnes/filters/Pixellate2x.filter /usr/lib64/bsnes/filters/Scale2x.filter /usr/lib64/bsnes/filters/Scanline-Black.filter /usr/lib64/bsnes/filters/Scanline-Dark.filter /usr/lib64/bsnes/filters/Scanline-Light.filter /usr/lib64/bsnes/filters/Super-2xSaI.filter /usr/lib64/bsnes/filters/Super-Eagle.filter /usr/share/bsnes /usr/share/bsnes/cheats.xml /usr/share/bsnes/shaders /usr/share/bsnes/shaders/Curvature.OpenGL.shader /usr/share/bsnes/shaders/HDR-TV.OpenGL.shader /usr/share/bsnes/shaders/HQ2x.OpenGL.shader /usr/share/bsnes/shaders/Pixellate.OpenGL.shader /usr/share/bsnes/shaders/Scale2x.OpenGL.shader /usr/share/bsnes/shaders/Watercolor.OpenGL.shader /usr/share/pixmaps/bsnes.png
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Fabrice Bellet, Mon May 20 16:15:11 2013