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| Name: yamagi-quake2-debug | Distribution: Mandriva Linux |
| Version: 1.05 | Vendor: Mandriva |
| Release: 1.1mdv2010.1 | Build date: Wed Mar 31 13:45:24 2010 |
| Group: Development/Debug | Build host: n4.mandriva.com |
| Size: 5775845 | Source RPM: yamagi-quake2-1.05-1.1mdv2010.1.src.rpm |
| Packager: Zombie Ryushu <ryushu@mandriva.org> | |
| Url: http://icculus.org/projects/quake2/ | |
| Summary: Debug information for package yamagi-quake2 | |
This package provides debug information for package yamagi-quake2. Debug information is useful when developing applications that use this package or when debugging this package.
GPL
* Wed Mar 31 2010 Zombie Ryushu <ryushu@mandriva.org> 1.05-1.1mdv2010.1
+ Revision: 530414
- Fix Shortcuts starting in Terminal
* Sun Mar 21 2010 Zombie Ryushu <ryushu@mandriva.org> 1.05-1mdv2010.1
+ Revision: 526243
- First Upload of Yamagi Quake 2.
- First Upload of Yamagi Quake 2.
- import yamagi-quake2
* Tue Sep 15 2009 Thierry Vignaud <tvignaud@mandriva.com> 3.21_r0.16.1-10mdv2010.0
+ Revision: 442635
- rebuild
* Tue Mar 17 2009 Michael Scherer <misc@mandriva.org> 3.21_r0.16.1-9mdv2009.1
+ Revision: 356842
- rename file .spec to .patch, as this confuses buildsystem and rpmlint
+ Zombie Ryushu <ryushu@mandriva.org>
- rebuild for 2009.0 with x86_64 fix
+ Thierry Vignaud <tvignaud@mandriva.com>
- rebuild
- rebuild
- drop old menu
- kill re-definition of %buildroot on Pixel's request
- do not abuse of capitalized words in description
+ Pixel <pixel@mandriva.com>
- rpm filetriggers deprecates update_menus/update_scrollkeeper/update_mime_database/update_icon_cache/update_desktop_database/post_install_gconf_schemas
+ Nicolas Vigier <nvigier@mandriva.com>
- fix x86_64 crash
+ Olivier Blin <oblin@mandriva.com>
- restore BuildRoot
* Mon Oct 29 2007 Herton Ronaldo Krzesinski <herton@mandriva.com.br> 3.21_r0.16.1-4mdv2008.1
+ Revision: 102915
- Enable X software renderer on x86_64. Software X renderer is stated
to be not supported on x86_64, but it builds fine. For now just
reenable it, to be in sync with i386, so we don't need to disable
the x86_64 package (allow_softx_on_x86_64 patch).
- Fix the missing build of sdl software renderer on x86_64
(build_softsdl_on_x86_64 patch).
- Fix files listed twice.
- Disable svgalib package on x86_64, not supported.
+ Nicolas Vigier <nvigier@mandriva.com>
- fix x86_64 build
- add small patch to fix build
- run from terminal to fix bug #31560
+ Thierry Vignaud <tvignaud@mandriva.com>
- kill desktop-file-validate's 'warning: key "Encoding" in group "Desktop Entry" is deprecated'
* Tue Sep 05 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 3.21_r0.16.1-3mdv2007.0
- build svgalib version too
* Tue Sep 05 2006 Per Øyvind Karlsen <pkarlsen@mandriva.com> 3.21_r0.16.1-2mdv2007.0
- import to contrib
- don't bzip2 scripts & icons
- move stuff to %{_gamesdatadir} & %{_gamesbindir}
- do parallel make
- compile with %{optflags}
- xdg menu
- move symlinks to package in stead of having it created in %post
- cleanups
* Fri Jan 21 2005 Nicolas Lécureuil <neoclust@zarb.org> 3.21_r0.16-1plf
- r0.16
* Wed Mar 03 2004 Olivier Thauvin <thauvin@aerov.jussieu.fr> 3.21_r0.15-2plf
- DIRM (distlint)
* Sun Sep 07 2003 Olivier Thauvin <thauvin@aerov.jussieu.fr> 3.21_r0.15-1plf
- release =~ s/mdk/plf/
/usr/lib/debug /usr/lib/debug/usr /usr/lib/debug/usr/games /usr/lib/debug/usr/games/q2ded.bin.debug /usr/lib/debug/usr/games/quake2.bin.debug /usr/lib/debug/usr/lib /usr/lib/debug/usr/lib/games /usr/lib/debug/usr/lib/games/quake2 /usr/lib/debug/usr/lib/games/quake2/baseq2 /usr/lib/debug/usr/lib/games/quake2/baseq2/game.so.debug /usr/lib/debug/usr/lib/games/quake2/ctf /usr/lib/debug/usr/lib/games/quake2/ctf/game.so.debug /usr/lib/debug/usr/lib/games/quake2/ref_gl.so.debug /usr/src/debug/quake2-1.05 /usr/src/debug/quake2-1.05/src /usr/src/debug/quake2-1.05/src/client /usr/src/debug/quake2-1.05/src/client/cl_cin.c /usr/src/debug/quake2-1.05/src/client/cl_ents.c /usr/src/debug/quake2-1.05/src/client/cl_fx.c /usr/src/debug/quake2-1.05/src/client/cl_input.c /usr/src/debug/quake2-1.05/src/client/cl_inv.c /usr/src/debug/quake2-1.05/src/client/cl_main.c /usr/src/debug/quake2-1.05/src/client/cl_newfx.c /usr/src/debug/quake2-1.05/src/client/cl_parse.c /usr/src/debug/quake2-1.05/src/client/cl_pred.c /usr/src/debug/quake2-1.05/src/client/cl_scrn.c /usr/src/debug/quake2-1.05/src/client/cl_tent.c /usr/src/debug/quake2-1.05/src/client/cl_view.c /usr/src/debug/quake2-1.05/src/client/console /usr/src/debug/quake2-1.05/src/client/console/console.c /usr/src/debug/quake2-1.05/src/client/console/console.h /usr/src/debug/quake2-1.05/src/client/header /usr/src/debug/quake2-1.05/src/client/header/client.h /usr/src/debug/quake2-1.05/src/client/header/ref.h /usr/src/debug/quake2-1.05/src/client/header/screen.h /usr/src/debug/quake2-1.05/src/client/header/vid.h /usr/src/debug/quake2-1.05/src/client/input /usr/src/debug/quake2-1.05/src/client/input/keys.c /usr/src/debug/quake2-1.05/src/client/input/keys.h /usr/src/debug/quake2-1.05/src/client/menu /usr/src/debug/quake2-1.05/src/client/menu/menu.c /usr/src/debug/quake2-1.05/src/client/menu/qmenu.c /usr/src/debug/quake2-1.05/src/client/menu/qmenu.h /usr/src/debug/quake2-1.05/src/client/sound /usr/src/debug/quake2-1.05/src/client/sound/snd_dma.c /usr/src/debug/quake2-1.05/src/client/sound/snd_loc.h /usr/src/debug/quake2-1.05/src/client/sound/snd_mem.c /usr/src/debug/quake2-1.05/src/client/sound/snd_mix.c /usr/src/debug/quake2-1.05/src/client/sound/sound.h /usr/src/debug/quake2-1.05/src/common /usr/src/debug/quake2-1.05/src/common/cmd.c /usr/src/debug/quake2-1.05/src/common/cmodel.c /usr/src/debug/quake2-1.05/src/common/common.c /usr/src/debug/quake2-1.05/src/common/crc.c /usr/src/debug/quake2-1.05/src/common/cvar.c /usr/src/debug/quake2-1.05/src/common/files.c /usr/src/debug/quake2-1.05/src/common/md4.c /usr/src/debug/quake2-1.05/src/common/net_chan.c /usr/src/debug/quake2-1.05/src/common/pmove.c /usr/src/debug/quake2-1.05/src/common/qcommon.h /usr/src/debug/quake2-1.05/src/common/qfiles.h /usr/src/debug/quake2-1.05/src/game /usr/src/debug/quake2-1.05/src/game/baseq2 /usr/src/debug/quake2-1.05/src/game/baseq2/g_ai.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_chase.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_cmds.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_combat.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_func.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_items.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_local.h /usr/src/debug/quake2-1.05/src/game/baseq2/g_main.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_misc.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_monster.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_phys.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_save.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_spawn.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_svcmds.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_target.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_trigger.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_turret.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_utils.c /usr/src/debug/quake2-1.05/src/game/baseq2/g_weapon.c /usr/src/debug/quake2-1.05/src/game/baseq2/game.h /usr/src/debug/quake2-1.05/src/game/baseq2/m_actor.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_berserk.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_boss2.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_boss3.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_boss31.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_boss32.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_brain.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_chick.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_flash.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_flipper.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_float.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_flyer.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_gladiator.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_gunner.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_hover.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_infantry.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_insane.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_medic.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_move.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_mutant.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_parasite.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_soldier.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_supertank.c /usr/src/debug/quake2-1.05/src/game/baseq2/m_tank.c /usr/src/debug/quake2-1.05/src/game/baseq2/p_client.c /usr/src/debug/quake2-1.05/src/game/baseq2/p_hud.c /usr/src/debug/quake2-1.05/src/game/baseq2/p_trail.c /usr/src/debug/quake2-1.05/src/game/baseq2/p_view.c /usr/src/debug/quake2-1.05/src/game/baseq2/p_weapon.c /usr/src/debug/quake2-1.05/src/game/baseq2/q_shared.c /usr/src/debug/quake2-1.05/src/game/baseq2/q_shared.h /usr/src/debug/quake2-1.05/src/game/ctf /usr/src/debug/quake2-1.05/src/game/ctf/g_ai.c /usr/src/debug/quake2-1.05/src/game/ctf/g_chase.c /usr/src/debug/quake2-1.05/src/game/ctf/g_cmds.c /usr/src/debug/quake2-1.05/src/game/ctf/g_combat.c /usr/src/debug/quake2-1.05/src/game/ctf/g_ctf.c /usr/src/debug/quake2-1.05/src/game/ctf/g_ctf.h /usr/src/debug/quake2-1.05/src/game/ctf/g_func.c /usr/src/debug/quake2-1.05/src/game/ctf/g_items.c /usr/src/debug/quake2-1.05/src/game/ctf/g_local.h /usr/src/debug/quake2-1.05/src/game/ctf/g_main.c /usr/src/debug/quake2-1.05/src/game/ctf/g_misc.c /usr/src/debug/quake2-1.05/src/game/ctf/g_monster.c /usr/src/debug/quake2-1.05/src/game/ctf/g_phys.c /usr/src/debug/quake2-1.05/src/game/ctf/g_save.c /usr/src/debug/quake2-1.05/src/game/ctf/g_spawn.c /usr/src/debug/quake2-1.05/src/game/ctf/g_svcmds.c /usr/src/debug/quake2-1.05/src/game/ctf/g_target.c /usr/src/debug/quake2-1.05/src/game/ctf/g_trigger.c /usr/src/debug/quake2-1.05/src/game/ctf/g_utils.c /usr/src/debug/quake2-1.05/src/game/ctf/g_weapon.c /usr/src/debug/quake2-1.05/src/game/ctf/game.h /usr/src/debug/quake2-1.05/src/game/ctf/m_move.c /usr/src/debug/quake2-1.05/src/game/ctf/p_client.c /usr/src/debug/quake2-1.05/src/game/ctf/p_hud.c /usr/src/debug/quake2-1.05/src/game/ctf/p_menu.c /usr/src/debug/quake2-1.05/src/game/ctf/p_menu.h /usr/src/debug/quake2-1.05/src/game/ctf/p_trail.c /usr/src/debug/quake2-1.05/src/game/ctf/p_view.c /usr/src/debug/quake2-1.05/src/game/ctf/p_weapon.c /usr/src/debug/quake2-1.05/src/game/ctf/q_shared.c /usr/src/debug/quake2-1.05/src/game/ctf/q_shared.h /usr/src/debug/quake2-1.05/src/posix /usr/src/debug/quake2-1.05/src/posix/glob /usr/src/debug/quake2-1.05/src/posix/glob/glob.c /usr/src/debug/quake2-1.05/src/posix/network.c /usr/src/debug/quake2-1.05/src/posix/posix.c /usr/src/debug/quake2-1.05/src/posix/posix.h /usr/src/debug/quake2-1.05/src/posix/refresh /usr/src/debug/quake2-1.05/src/posix/refresh/abi.c /usr/src/debug/quake2-1.05/src/posix/refresh/glwindow.h /usr/src/debug/quake2-1.05/src/posix/refresh/q2icon.xbm /usr/src/debug/quake2-1.05/src/posix/refresh/qgl.c /usr/src/debug/quake2-1.05/src/posix/system.c /usr/src/debug/quake2-1.05/src/posix/vid /usr/src/debug/quake2-1.05/src/posix/vid/menu.c /usr/src/debug/quake2-1.05/src/posix/vid/refresh.c /usr/src/debug/quake2-1.05/src/refresh /usr/src/debug/quake2-1.05/src/refresh/gl_draw.c /usr/src/debug/quake2-1.05/src/refresh/gl_image.c /usr/src/debug/quake2-1.05/src/refresh/gl_light.c /usr/src/debug/quake2-1.05/src/refresh/gl_mesh.c /usr/src/debug/quake2-1.05/src/refresh/gl_model.c /usr/src/debug/quake2-1.05/src/refresh/gl_rmain.c /usr/src/debug/quake2-1.05/src/refresh/gl_rmisc.c /usr/src/debug/quake2-1.05/src/refresh/gl_rsurf.c /usr/src/debug/quake2-1.05/src/refresh/gl_warp.c /usr/src/debug/quake2-1.05/src/refresh/header /usr/src/debug/quake2-1.05/src/refresh/header/local.h /usr/src/debug/quake2-1.05/src/refresh/header/model.h /usr/src/debug/quake2-1.05/src/refresh/header/qgl.h /usr/src/debug/quake2-1.05/src/sdl /usr/src/debug/quake2-1.05/src/sdl/cd.c /usr/src/debug/quake2-1.05/src/sdl/refresh.c /usr/src/debug/quake2-1.05/src/sdl/sound.c /usr/src/debug/quake2-1.05/src/server /usr/src/debug/quake2-1.05/src/server/server.h /usr/src/debug/quake2-1.05/src/server/sv_ccmds.c /usr/src/debug/quake2-1.05/src/server/sv_ents.c /usr/src/debug/quake2-1.05/src/server/sv_game.c /usr/src/debug/quake2-1.05/src/server/sv_init.c /usr/src/debug/quake2-1.05/src/server/sv_main.c /usr/src/debug/quake2-1.05/src/server/sv_send.c /usr/src/debug/quake2-1.05/src/server/sv_user.c /usr/src/debug/quake2-1.05/src/server/sv_world.c
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