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Box2D-devel-2.4.1-9.fc38 RPM for aarch64

From Fedora 38 for aarch64 / b

Name: Box2D-devel Distribution: Fedora Project
Version: 2.4.1 Vendor: Fedora Project
Release: 9.fc38 Build date: Wed Jan 18 20:44:24 2023
Group: Unspecified Build host: buildvm-a64-28.iad2.fedoraproject.org
Size: 726700 Source RPM: Box2D-2.4.1-9.fc38.src.rpm
Packager: Fedora Project
Url: http://box2d.org/
Summary: Development files for Box2D
Box2D is an open source C++ engine for simulating rigid bodies in 2D.
Box2D is developed by Erin Catto and has the zlib license.
While the zlib license does not require acknowledgement,
we encourage you to give credit to Box2D in your product.

These are the development files.

Provides

Requires

License

zlib

Changelog

* Wed Jan 18 2023 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-9
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_38_Mass_Rebuild
* Wed Jul 20 2022 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-8
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_37_Mass_Rebuild
* Wed Jan 19 2022 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-7
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild
* Wed Jul 21 2021 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-6
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_35_Mass_Rebuild
* Wed Feb 17 2021 Caolán McNamara <caolanm@redhat.com> - 2.4.1-5
  - disable building BOX2D_BUILD_UNIT_TESTS due to "SIGSTKSZ ... no
    longer constant on Linux ... redefined to sysconf(_SC_SIGSTKSZ)"
    https://github.com/bminor/glibc/blob/master/NEWS causing build failure
* Wed Feb 17 2021 Caolán McNamara <caolanm@redhat.com> - 2.4.1-4
  - reduce unnecessary dependencies
* Wed Feb 10 2021 Timm Bäder <tbaeder@redhat.com> - 2.4.1-3
  - Use make macros
* Mon Jan 25 2021 Fedora Release Engineering <releng@fedoraproject.org> - 2.4.1-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_34_Mass_Rebuild

Files

/usr/include/box2d
/usr/include/box2d/b2_api.h
/usr/include/box2d/b2_block_allocator.h
/usr/include/box2d/b2_body.h
/usr/include/box2d/b2_broad_phase.h
/usr/include/box2d/b2_chain_shape.h
/usr/include/box2d/b2_circle_shape.h
/usr/include/box2d/b2_collision.h
/usr/include/box2d/b2_common.h
/usr/include/box2d/b2_contact.h
/usr/include/box2d/b2_contact_manager.h
/usr/include/box2d/b2_distance.h
/usr/include/box2d/b2_distance_joint.h
/usr/include/box2d/b2_draw.h
/usr/include/box2d/b2_dynamic_tree.h
/usr/include/box2d/b2_edge_shape.h
/usr/include/box2d/b2_fixture.h
/usr/include/box2d/b2_friction_joint.h
/usr/include/box2d/b2_gear_joint.h
/usr/include/box2d/b2_growable_stack.h
/usr/include/box2d/b2_joint.h
/usr/include/box2d/b2_math.h
/usr/include/box2d/b2_motor_joint.h
/usr/include/box2d/b2_mouse_joint.h
/usr/include/box2d/b2_polygon_shape.h
/usr/include/box2d/b2_prismatic_joint.h
/usr/include/box2d/b2_pulley_joint.h
/usr/include/box2d/b2_revolute_joint.h
/usr/include/box2d/b2_rope.h
/usr/include/box2d/b2_settings.h
/usr/include/box2d/b2_shape.h
/usr/include/box2d/b2_stack_allocator.h
/usr/include/box2d/b2_time_of_impact.h
/usr/include/box2d/b2_time_step.h
/usr/include/box2d/b2_timer.h
/usr/include/box2d/b2_types.h
/usr/include/box2d/b2_weld_joint.h
/usr/include/box2d/b2_wheel_joint.h
/usr/include/box2d/b2_world.h
/usr/include/box2d/b2_world_callbacks.h
/usr/include/box2d/box2d.h
/usr/lib64/cmake/box2d/box2dConfig-noconfig.cmake
/usr/lib64/cmake/box2d/box2dConfig.cmake
/usr/lib64/cmake/box2d/box2dConfigVersion.cmake
/usr/lib64/libbox2d.so
/usr/share/doc/Box2D-devel
/usr/share/doc/Box2D-devel/README.md
/usr/share/doc/Box2D-devel/docs
/usr/share/doc/Box2D-devel/docs/CMakeLists.txt
/usr/share/doc/Box2D-devel/docs/Doxyfile.in
/usr/share/doc/Box2D-devel/docs/FAQ.md
/usr/share/doc/Box2D-devel/docs/collision.md
/usr/share/doc/Box2D-devel/docs/common.md
/usr/share/doc/Box2D-devel/docs/copycss.sh
/usr/share/doc/Box2D-devel/docs/dynamics.md
/usr/share/doc/Box2D-devel/docs/extra.css
/usr/share/doc/Box2D-devel/docs/hello.md
/usr/share/doc/Box2D-devel/docs/images
/usr/share/doc/Box2D-devel/docs/images/body_origin.gif
/usr/share/doc/Box2D-devel/docs/images/captured_toi.svg
/usr/share/doc/Box2D-devel/docs/images/chain_loop_inwards.svg
/usr/share/doc/Box2D-devel/docs/images/chain_loop_outwards.svg
/usr/share/doc/Box2D-devel/docs/images/chain_shape.svg
/usr/share/doc/Box2D-devel/docs/images/convex_concave.gif
/usr/share/doc/Box2D-devel/docs/images/debug_draw.png
/usr/share/doc/Box2D-devel/docs/images/distance.svg
/usr/share/doc/Box2D-devel/docs/images/distance_joint.gif
/usr/share/doc/Box2D-devel/docs/images/gear_joint.gif
/usr/share/doc/Box2D-devel/docs/images/ghost_collision.svg
/usr/share/doc/Box2D-devel/docs/images/ghost_vertices.svg
/usr/share/doc/Box2D-devel/docs/images/logo.svg
/usr/share/doc/Box2D-devel/docs/images/manifolds.svg
/usr/share/doc/Box2D-devel/docs/images/missed_toi.svg
/usr/share/doc/Box2D-devel/docs/images/modules.svg
/usr/share/doc/Box2D-devel/docs/images/overlap_test.svg
/usr/share/doc/Box2D-devel/docs/images/prismatic_joint.gif
/usr/share/doc/Box2D-devel/docs/images/pulley_joint.gif
/usr/share/doc/Box2D-devel/docs/images/raycast.svg
/usr/share/doc/Box2D-devel/docs/images/revolute_joint.gif
/usr/share/doc/Box2D-devel/docs/images/self_intersect.svg
/usr/share/doc/Box2D-devel/docs/images/skin_collision.svg
/usr/share/doc/Box2D-devel/docs/images/skinned_polygon.svg
/usr/share/doc/Box2D-devel/docs/images/testbed.png
/usr/share/doc/Box2D-devel/docs/images/tunneling1.svg
/usr/share/doc/Box2D-devel/docs/images/tunneling2.svg
/usr/share/doc/Box2D-devel/docs/images/wheel_joint.svg
/usr/share/doc/Box2D-devel/docs/images/winding.svg
/usr/share/doc/Box2D-devel/docs/loose_ends.md
/usr/share/doc/Box2D-devel/docs/overview.md
/usr/share/doc/Box2D-devel/docs/references.md
/usr/share/doc/Box2D-devel/docs/testbed.md


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