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cal3d091-devel-0.9.1-1.2.el4.rf RPM for x86_64

From DAG packages for Red Hat Linux el4 x86_64

Name: cal3d091-devel Distribution: Dag Apt Repository for Red Hat Enterprise Linux 4
Version: 0.9.1 Vendor: Dag Apt Repository, http://dag.wieers.com/apt/
Release: 1.2.el4.rf Build date: Sun Nov 27 16:11:51 2005
Group: Development/Libraries Build host: lisse.hasselt.wieers.com
Size: 204876 Source RPM: cal3d091-0.9.1-1.2.el4.rf.src.rpm
Packager: Dries Verachtert <dries@ulyssis.org>
Url: http://cal3d.sourceforge.net/
Summary: Header files, libraries and development documentation for cal3d091.
This package contains the header files, static libraries and development
documentation for cal3d091. If you like to develop programs using cal3d091,
you will need to install cal3d091-devel.

Provides

Requires

License

LGPL

Changelog

* Thu Oct 06 2005 Dries Verachtert <dries@ulyssis.org> - 0.9.1-1 - 3652/dries
  - Initial package.

Files

/usr/include/cal3d
/usr/include/cal3d/animation.h
/usr/include/cal3d/animation_action.h
/usr/include/cal3d/animation_cycle.h
/usr/include/cal3d/bone.h
/usr/include/cal3d/buffersource.h
/usr/include/cal3d/cal3d.h
/usr/include/cal3d/cal3d_wrapper.h
/usr/include/cal3d/coreanimation.h
/usr/include/cal3d/corebone.h
/usr/include/cal3d/corekeyframe.h
/usr/include/cal3d/corematerial.h
/usr/include/cal3d/coremesh.h
/usr/include/cal3d/coremodel.h
/usr/include/cal3d/coremorphanimation.h
/usr/include/cal3d/coreskeleton.h
/usr/include/cal3d/coresubmesh.h
/usr/include/cal3d/coresubmorphtarget.h
/usr/include/cal3d/coretrack.h
/usr/include/cal3d/datasource.h
/usr/include/cal3d/error.h
/usr/include/cal3d/global.h
/usr/include/cal3d/loader.h
/usr/include/cal3d/matrix.h
/usr/include/cal3d/mesh.h
/usr/include/cal3d/mixer.h
/usr/include/cal3d/model.h
/usr/include/cal3d/morphtargetmixer.h
/usr/include/cal3d/physique.h
/usr/include/cal3d/platform.h
/usr/include/cal3d/quaternion.h
/usr/include/cal3d/renderer.h
/usr/include/cal3d/resource.h
/usr/include/cal3d/saver.h
/usr/include/cal3d/skeleton.h
/usr/include/cal3d/springsystem.h
/usr/include/cal3d/streamsource.h
/usr/include/cal3d/submesh.h
/usr/include/cal3d/tinystr.h
/usr/include/cal3d/tinyxml.h
/usr/include/cal3d/vector.h
/usr/lib64/libcal3d.so
/usr/lib64/pkgconfig/cal3d.pc


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Fabrice Bellet, Fri Feb 9 08:39:38 2024